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Author Topic:   Triggers over a pit
Trocinth
Member

Posts: 122
From:Bronx, New York, USA
Registered: Dec 2000

posted 12-28-2000 07:23 AM     Click Here to See the Profile for Trocinth   Click Here to Email Trocinth     Edit/Delete Message   Reply w/Quote
Here's an odd question... I have two rooms stacked on top of each other to create one large room with ledges. I want to set a trigger zone so that when Lara leaps from one ledge to the other (in the upper room), a camera cathes the action from a more dramatic angle. The problem is, in order to do this, I need to place the trigger zone in the pit between the two rooms. It can't be on the floor of the lower room, because then Lara will trigger it when she walks in that room... it has to be in the air. I've tried toggling the opacity and placing the trigger on the "floor" of the upper room, but that doesn't work either. It seems that triggers cannot be triggered if they aren't on an actual floor. Any ideas?

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MrEDude
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Posts: 278
From:Niagara Falls, Ontario, Canada
Registered: Nov 2000

posted 12-28-2000 07:33 AM     Click Here to See the Profile for MrEDude   Click Here to Email MrEDude     Edit/Delete Message   Reply w/Quote
Just delete the "door" between the stacked rooms, add the trigger to the floor of the upper room, and then put the "door" back in.

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Just putting in my two cents.

[This message has been edited by MrEDude (edited 12-28-2000).]

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CuriousRom
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Posts: 217
From:Hérouville France
Registered: May 99

posted 12-28-2000 11:21 AM     Click Here to See the Profile for CuriousRom     Edit/Delete Message   Reply w/Quote
Or you could try to place your trigger on ceiling of the upper room...

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Pussycat
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Posts: 112
From:Sweden
Registered: Mar 2000

posted 12-28-2000 04:30 PM     Click Here to See the Profile for Pussycat   Click Here to Email Pussycat     Edit/Delete Message   Reply w/Quote
When you place a trigger on the floor you also place it in the celing. There by the vertical airspace between floor and celing will also act as a trigger. Try what MrEDude said and see what happens.

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