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Author Topic:   Texture opacity!?!
tom992
Member

Posts: 289
From:Abingdon, Oxfordshire, England
Registered: Dec 2000

posted 01-14-2001 12:13 PM     Click Here to See the Profile for tom992     Edit/Delete Message   Reply w/Quote
I ripped the textures from TR Chronicles to use in my levels, nd in game they show up fine. However, with textures with black in them which are ment to go see through in game stay black. Any idea's?

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Striffelbuur
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Posts: 274
From:Amsterdam, NH, Netherlands
Registered: Dec 2000

posted 01-14-2001 01:27 PM     Click Here to See the Profile for Striffelbuur     Edit/Delete Message   Reply w/Quote
Hi,

quote:
Originally posted by tom992:
I ripped the textures from TR Chronicles to use in my levels, nd in game they show up fine. However, with textures with black in them which are ment to go see through in game stay black. Any idea's?

Though I haven't yet used them myself, you could try this: load the desired TGA-file into your favorite graphics program; alter the textures to make the bits that need to be transparent purple (FF00FF to be exact).

If I'm not mistaken, this should do the trick...

Best of luck,
Striffelbuur.

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tom992
Member

Posts: 289
From:Abingdon, Oxfordshire, England
Registered: Dec 2000

posted 01-15-2001 04:11 AM     Click Here to See the Profile for tom992     Edit/Delete Message   Reply w/Quote
Thanks for the tip, I will try it out and get back to you if it works. Tom992

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