Eidos Interactive Forums
  Tomb Raider Level Editor
  BIG object problem! Please help...

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   BIG object problem! Please help...
Almasy
Member

Posts: 450
From:Boca Raton, FL, USA
Registered: Dec 2000

posted 01-15-2001 07:45 PM     Click Here to See the Profile for Almasy     Edit/Delete Message   Reply w/Quote
If i want to place a column, i only see a rope-thin line when i play the game, if i place bad-guys, or plants...all i see is laras floating butt. this is really anoying cause i can't place any objects. is there a way to fix this!??

------------------
"Keep Your Friends Close, And Your Enemies Closer"

IP: Logged

Striffelbuur
Member

Posts: 274
From:Amsterdam, NH, Netherlands
Registered: Dec 2000

posted 01-16-2001 12:20 AM     Click Here to See the Profile for Striffelbuur     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Almasy:
If i want to place a column, i only see a rope-thin line when i play the game, if i place bad-guys, or plants...all i see is laras floating butt. this is really anoying cause i can't place any objects. is there a way to fix this!??

Make sure the correct files are used when compiling the level to .tr4-format; to ensure this, either work in an existing project, or copy all files related to the wad you're using to a new filename, and compile using that name.

For example, copy all tut1.* files, rename them to whatever.*, and output your level to whatever.TOM; now start up the Level Converter, Add whatever.TOM, and Build All... Of course, in this example, whatever.tr4 will be compiled with all the objects originally found in tut1....

Best of luck,
Striffelbuur.

IP: Logged

Reb@Eidos
unregistered
posted 01-16-2001 12:22 PM           Edit/Delete Message   Reply w/Quote
When this occurs it is because you have not output the WAD correctly, i.e., you have saved the .TOM file using the wrong WAD name. If you use the tut1 WAD, ouput tut1.tom, if you use karnak, output karnak.tom, if you use city, output city.tom and so on.

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c