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Author Topic:   Turorial
Golfguy
Member

Posts: 66
From:Fenton, Mo. USA
Registered: Oct 2000

posted 01-16-2001 08:42 PM     Click Here to See the Profile for Golfguy   Click Here to Email Golfguy     Edit/Delete Message   Reply w/Quote
Following the tutorial in the stacked room, I set the flyby cameras on each level and checked the number sequence etc. When I play the turorial and Lara steps on the square to pick up the artifact on the pedistal the cameras kick in. The problem is it keeps running over and over again and doesn't stop. Checked number sequences again but can't seem to get it to stop.\

Did I miss something simple? Does anyone have an idea of what is happening? Would appreciate any ideas or help.

Thank you,

Golfguy

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hagar
Member

Posts: 102
From:Phoenix, Arizona, USA
Registered: Dec 2000

posted 01-16-2001 10:55 PM     Click Here to See the Profile for hagar   Click Here to Email hagar     Edit/Delete Message   Reply w/Quote
Check your trigger for the puzzle piece and make sure it is set to a Pick Up type trigger. I say this because you mentioned that the camera starts when Lara steps on that square. The camera should not start until she actually picks up the puzzle piece.

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maniac44
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Posts: 180
From:San Francisco CA USA
Registered: Apr 99

posted 01-17-2001 09:20 AM     Click Here to See the Profile for maniac44     Edit/Delete Message   Reply w/Quote
On the trigger for the first camera, press the "One shot" button. It will make the camera cycle go only once.

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hagar
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Posts: 102
From:Phoenix, Arizona, USA
Registered: Dec 2000

posted 01-17-2001 10:24 AM     Click Here to See the Profile for hagar   Click Here to Email hagar     Edit/Delete Message   Reply w/Quote
Here’s another interesting thing about triggering a flyby camera sequence.

If you trigger the sequence to a square that Lara stands on you must turn on the One Shot button or the sequence will loop indefinitely. But if you trigger it to a switch or pick-up trigger the sequence will run only once whether you turn on the One Shot button or not.

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