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Author Topic:   Level jumps?
billy the kid
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Posts: 36
From:Cheshire. England
Registered: Feb 2001

posted 02-19-2001 03:08 PM     Click Here to See the Profile for billy the kid   Click Here to Email billy the kid     Edit/Delete Message   Reply w/Quote
I've finished my first level and would like to move on to another WAD file. This is not proving as easy as the manual says. I can't get it to work! Has anybody managed to do a level jump with out problems? if you have, could you please put me out of my misery and let me know!!!!!

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Reb@Eidos
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posted 02-20-2001 03:47 PM           Edit/Delete Message   Reply w/Quote
It is a little tricky....bear in mind if you used the angor.wad you won't be able to create a level jump and unless you are using the revised city.wad, you can't jump to it either. You must place a lara start position nullmesh object as well.....check in catacombs or coastal (example levels)...do a 'find object' under the objects pull down menu to locate the lara start position so you can see how the jump was set up. It works, honest!!

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