Author
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Topic: WADMerger 1.3
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Michiel Member Posts: 216 From:14th floor Registered: Jan 2001
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posted 02-25-2001 11:59 AM
I'm currently uploaded WADMerger 1.3 (including the VB5 runtime). I added a feature to export the textures of a moveable object. I also created a object page with new objects. If you have some new objects, export them (for static meshes) or save the texture (for moveables) and send then (in a ZIP file please) to mb_n@hotmail.com and I'll maybe place them. I now only have 1 object and 1 screenshot of a new object (I can't import it yet).Michiel ------- WADMerger page: http://trwad.8m.com IP: Logged |
marko Junior Member Posts: 14 From:Uzice,Serbia,Yugoslavia Registered: Jan 2001
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posted 02-26-2001 02:43 AM
I am a big fun of Tomb Raider and Lara Croft and I want to have Wad Manager.But I can download them ( aI need to put some password and username ).Is there ant way to download you great program!!!IP: Logged |
seven125 Member Posts: 133 From:Austria Registered: Jan 2001
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posted 02-26-2001 02:57 PM
You are absolutely the best. I love this tool (allthough i don't know with which programm i shall open the raw file). I'm already lokkinng forward to when wadmerger will be able to move enemies the motorbike and else. Go on working it will pay off.IP: Logged |
Michiel Member Posts: 216 From:14th floor Registered: Jan 2001
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posted 02-27-2001 12:55 PM
I can already copy the moterbike (to ANGKOR.WAD), but there are a lot of bugs there, so I won't release it now.Michiel IP: Logged |
Catlantean Member Posts: 808 From:Slavonski Brod, Croatia Registered: Apr 2000
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posted 02-27-2001 02:20 PM
I can rip out the TR1 objects in *.3ds format...could you put them into the WADs? That would be so COOL!------------------ [IMG]http://catlantis.dreamwater.net/logo.gif [/IMG] Catlantis Tomb Raider
[This message has been edited by Catlantean (edited 02-27-2001).] IP: Logged |
mirai Member Posts: 94 From:Tokyo, Japan Registered: Nov 2000
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posted 02-28-2001 06:23 AM
great tool! excellent work!ermm...but how do you get the textures on the objects after you copy the objects into a wad? Although I tried it, I am missing a brain cell. thanks in advance! MIRAI
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Michiel Member Posts: 216 From:14th floor Registered: Jan 2001
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posted 03-03-2001 07:07 AM
I will release WADMerger 1.4 next day. It will include a feature to export the moveable objects too. And about the textures, the textures are copied with the objects at the same time (but not in 1.0). I'm working on a tool to convert a TR4 level into a WAD, like JEEPCHAS.TR4 to JEEP.WAD or TRAIN.TR4 to TRAIN.WAD. This is a way of getting all the objects you need.IP: Logged |