Author
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Topic: Shatter triggering problems
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MagPlus Member Posts: 87 From:CHENEBIER,70,FRANCE Registered: Jan 2001
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posted 03-01-2001 02:36 AM
I would like to trigger a door or something else when you shoot a shatter or an object that can be destroyed.Is it possible? If it is, tell me exactly the way to trigger. Thanks for all. IP: Logged |
Colin Grigson Member Posts: 776 From:LONDON, ENGLAND Registered: Jan 2001
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posted 03-01-2001 04:28 AM
I think Coastal Ruins has a puzzle where you have to shoot targets within a certain time, have a look at the .prj and see if you can adapt it. You may even br able to use WAD Merger to import it if you are not using coastal.wadCol. ------------------ Come and visit us for all manner of TRLE related goodies New this week Crash in the Highlands & Palace of Anubis Levels, plus the only site to offer an alternative server for the eidos new and revised wads...and bats!!! IP: Logged |
torrok Member Posts: 114 From:Roebling, NJ, USA Registered: Jan 2001
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posted 03-01-2001 02:03 PM
quote: Originally posted by MagPlus: I would like to trigger a door or something else when you shoot a shatter or an object that can be destroyed.Is it possible? If it is, tell me exactly the way to trigger. Thanks for all.
Okay I've done it first place your shatter object then highlight the door now click the square the shatter object is on and press the pink trigger button then open the trigger window and select trigger type heavy click okay then okay to close the trigger window and your all set[This message has been edited by torrok (edited 03-01-2001).] IP: Logged |
Nigel1985 Member Posts: 630 From:England Registered: Feb 2001
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posted 03-01-2001 06:37 PM
what you should do i place your shatter object then select the door you want to trigger and make this a heavy trigger, now place it under the shatter object and when you shot the object the door should triggerNigel http://clik.to/tombraidernews now featuring help guide for the Level Editor IP: Logged |
MagPlus Member Posts: 87 From:CHENEBIER,70,FRANCE Registered: Jan 2001
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posted 03-02-2001 04:52 AM
Thanks to all of you. Your solution works perfectly.I'm very glad to know how to use such trigerring functions and hope it will bring answers to other users, even if the solution was so simple. Regards. IP: Logged |