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Author Topic:   how do you make water!!!
dakulesportman
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Posts: 1890
From:U.S. of A.
Registered: Feb 2001

posted 04-28-2001 09:33 AM     Click Here to See the Profile for dakulesportman   Click Here to Email dakulesportman     Edit/Delete Message   Reply w/Quote
i cant make the door way between the two rooms.. it says that its not able to make it. What elevation should it be from the floor. I am confused!!!! ugh

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This is a lady that knows where to go.........To Me!!!!!!
Tomb Raiding

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Elpasodude
Member

Posts: 1090
From: *~*~MARS*~*~
Registered: Apr 2001

posted 04-28-2001 09:44 AM     Click Here to See the Profile for Elpasodude   Click Here to Email Elpasodude     Edit/Delete Message   Reply w/Quote
The elevation of the floor on the toop room should be the same as the elevation of the ceiling of the bottom room, which should be a W2 room, for water.

So, for instance, if the floor of the top room is 0, the ceiling of the bottom room should be 0.

Also, they should be vertically stacked (on top of eascother). That can be done in 2d map view.

To make a room W2, or water, you should have selected that room in 2d map mode, and click on the little W on the left hand site. Then click the # intil it says 2.

I hope that this helps!

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robbase
Member

Posts: 425
From:the other side of the puddle
Registered: Mar 2001

posted 04-28-2001 10:11 AM     Click Here to See the Profile for robbase     Edit/Delete Message   Reply w/Quote
also note you can not connect a door from the lower room to the room above. once your 2 rooms are lined up go to the room above, go to 3d veiw, turn face edit off, select all the floor squares, and hit door.


Building an archive of TR. Tools: past, present, and future.

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Lara Severi
Member

Posts: 937
From:Darlington, CO Durham, England
Registered: Jan 2001

posted 04-28-2001 02:44 PM     Click Here to See the Profile for Lara Severi   Click Here to Email Lara Severi     Edit/Delete Message   Reply w/Quote
Alright, I remember this took me two days to figure out way back in December. This is how you do it:

To create water, stack two rooms (one for the ledge room and one for the pool room).

In the water room press the 'W' button and set the value to '2', this means when Lara hits the water she will go into her swimming animation.

In the ledge room highlight the pit to the poolroom and press the 'Toggle Opacity 2' button located near the editor window buttons. The pit squares should now be red. Press the face edit button. Now turn on the Transparent and Double Sided buttons. This means when Lara is underneath the water she will be able to see through to the room above (ledge room).
Find the eight water textures in the texture panel and apply them randomly to the toggled area. Press the Animation Ranges button and highlight the water textures you used - then press 'OK' .Now your water should move up and down in game.

For a finishing touch set the light ambience in the pool room to Red - 40 Green - 40 blue - 80, this will give your pool a nice clean blue look. In the ledge room press the 'R' button and set the reflective value ('3' is the best).

Oh and the STACKING ROOMS thing:

Make sure that the floor and ceiling squares are flat. Use flatten floor or flatten ceiling. Rotate the room and look for any squares that may be too high or too low.

The lower room should have the same ceiling height as the higher room's floor height. In the plan view, use the Room + and - buttons to raise or lower the entire room.

At the bottom of the main window, click the 2D map button. Align the high room over the lower room.
In the plan view, right click and select the entire floor of the higher room (not the gray walls). Click the black door button. You should now see a black door.

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la

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