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Author Topic:   no sky!
Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 05-07-2001 04:25 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
i know its possible to turn off the horizon in the scrip, but it is possible to turn of the sky? or atleast make it totally black, because in my boat level i have the starry texture and sometime when you are like a room or 2 under the room w/ the star texture you see this moving sky and it really detracts from my level, thanks for any help.

Nigel

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Driber_IF
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Posts: 823
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 05-08-2001 05:32 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
I thought that could be done with deleting the SKY_GRAPHICS from the wad with TRwest

good luck, let me know if it worked!

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Custom TR levels, textures and other TR goodies on www.driber.cjb.net

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Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 05-08-2001 12:00 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
but the problem is i dont want to use TrWest, is there any other way?

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Colin Grigson
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Posts: 776
From:LONDON, ENGLAND
Registered: Jan 2001

posted 05-08-2001 12:32 PM     Click Here to See the Profile for Colin Grigson   Click Here to Email Colin Grigson     Edit/Delete Message   Reply w/Quote
Have you tried editing the .raw file in the wad?

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Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 05-08-2001 01:42 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
how would i go about that?

thanks

Nigel

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Bart!
Member

Posts: 99
From:The Netherlands
Registered: May 2001

posted 05-08-2001 02:09 PM     Click Here to See the Profile for Bart!     Edit/Delete Message   Reply w/Quote
1) Open your .wad file in STRpix3 (http://www.geocities.com/cyber_pascal/Main.htm)

2) Search for the sky mesh

3) Select a black tile in the tile window, and re-paint the sky mesh black!

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Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 05-08-2001 02:14 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
but if i put the level out i have to give out that wad as well?

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Bart!
Member

Posts: 99
From:The Netherlands
Registered: May 2001

posted 05-08-2001 02:21 PM     Click Here to See the Profile for Bart!     Edit/Delete Message   Reply w/Quote
That depends on how you wanted to distribute the level.
WAD modifications require you to distribute the WAD too...

BUT if you distribute the level as a .tr4 file, you won't need to add an extra wad to your download.

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Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 05-08-2001 03:16 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
here is a screen shot of my problem cause i would like to aviod the .tr4 file just because of its size
http://network.tombraiderchronicles.com/tombraidernews/boat4.jpg

cause in the distance you see the sky

thanks

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psiko
Member

Posts: 454
From:Rome
Registered: Mar 2001

posted 05-08-2001 03:57 PM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
I simply deleted it with the TRwest: you can do it, it works
And don't be afraid to post it as TR4, couse others levels are posted by .tom, but personally I prefer to download a level which is personal even for the wad, than to download all those boring egiptians levels....

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Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 05-08-2001 05:03 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
ok if you could tell me excatly what to do w./ trwest since i never used it b4 and a place to d/l it thanks

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Driber_IF
Member

Posts: 823
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 05-09-2001 03:00 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
before you do that, try going into your script file and look for the line tat says "Layer1= 128,128,255,-8"
(the numbers may vary in your case)
now set the first 3 numbers to 0 (zero)
now it says "Layer1= 0,0,0,-8"
this might also do the job!

if not, you can download TRwest at http://www.jps.net/mikejj/trwest/

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Custom TR levels, textures and other TR goodies on www.driber.cjb.net

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Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 05-09-2001 03:42 AM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
thanks that works great!

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