Eidos Interactive Forums
  Tomb Raider Level Editor
  Valley Kings WAD - Jeep doesn´t explode...

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Valley Kings WAD - Jeep doesn´t explode...
Phabius Phodes
Member

Posts: 195
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 06-26-2001 11:12 AM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
I´m experimenting with the Valley Kings WAD I´ve downloaded.
Everything works fine, except the jeep does not explode when it falls into a deep valley or pit. It just comes to the bottom intact and you can continue driving down there.
Is there a special OCB settng for this or what?
Any suggestions?

PS - My new level "Buried Temple" - the sequel to "City of Blezqi Zatsaz" (now in 1st place at mprager.de) - is on its way!

IP: Logged

Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 06-26-2001 11:18 AM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
hello im building a level that uses the angkor wat .tga and i have that water glitch, did you experience that? thanks

IP: Logged

Emma P
Moderator

Posts: 405
From:Suffolk, England
Registered: Apr 2001

posted 06-26-2001 11:42 AM     Click Here to See the Profile for Emma P   Click Here to Email Emma P     Edit/Delete Message   Reply w/Quote
Do you mean when you put Lara in water the screen jumps about?

IP: Logged

Brad Casali
Member

Posts: 465
From:Sandusky, Ohio, USA
Registered: Jun 2001

posted 06-26-2001 12:03 PM     Click Here to See the Profile for Brad Casali   Click Here to Email Brad Casali     Edit/Delete Message   Reply w/Quote
k, pretty soon i will have a page that explains all the objects in tr4 and what objects you need for them to function correctly. i have a solution to the jeep and it's very simple, just come to my web site within the next 24 hours to see the solution! It's under Project: TR4 Objects. http://www.geocities.com/hicho15/Lpage.html


[This message has been edited by Brad Casali (edited 06-26-2001).]

[This message has been edited by Brad Casali (edited 06-26-2001).]

IP: Logged

Michael P
Member

Posts: 205
From:
Registered: Apr 2001

posted 06-26-2001 02:48 PM     Click Here to See the Profile for Michael P   Click Here to Email Michael P     Edit/Delete Message   Reply w/Quote
Hey Fabio,

good to see you in this Forum! Have not heard from you in a while, but I guess if your level is coming up that would explain it....

Can't wait to see it around

------------------
HAPPY RAIDING!
Michael.

IP: Logged

Phabius Phodes
Member

Posts: 195
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 06-26-2001 03:56 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Hi Michael!

What a surprise it was for me this week when I saw "City of Blezqi Zatsaz" in 1st place again at mprager.de! It´s becoming very popular as I´m receiving e-mails for walkthroughs and hints every week.

Well you´re right. I´m working on a sequel now - "The Buried Temple".
As you know I have a tight schedule, and I´m also working with custom WADs so I think this one will take a little longer. It´s 30% completed by now. What a hard work it is to model, texture and light caves and such environments perfectly! But I´m working on it and you´ll be playing the level soon!

When it´s finished, I´ll have to update "City of Blezqi Zatsaz" for connection and continuity. For example some weapons will need to be removed from the original level, only to be found on the second.
When "City..." was first released, it was intended to be a stand alone level...
Now I´m planning a three levels (or maybe more) little game.

---------------------------------------------

Actually I´m not using the jeep in this level, but I´m experimenting with it for the third one, which is probably will be a scape with the all important quest item of the three segment game (this one item you´ll get in "Buried Temple").

---------------------------------------------

THIS TRLE THING IS ADDITCTIVE!

IP: Logged

Phabius Phodes
Member

Posts: 195
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 06-26-2001 04:00 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Hey Brad!

I can´t wait for your page about objects!

Please e-mail me when it´s ready and I´ll check it out imediately.

THANKS!

IP: Logged

piega
Member

Posts: 151
From:Netherlands
Registered: Dec 2000

posted 06-27-2001 07:32 AM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Ha Fabio, long time no see. Yes it does take much time to texture and light rooms. My new levels take much time as well to build and i am at 50%. They are 3 combined levels and it's called Lara and the last crusade. Keep up the good work!!! May i have a look what you have done so far? Or can you send me some new screenshots. The one you have send me where too dark to see anything!

Greetings Rene...

IP: Logged

Phabius Phodes
Member

Posts: 195
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 06-27-2001 10:05 AM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Hello Rene!

Sorry for the too dark screenshots!
I´ll send you new ones soon. Actually when you´ve received those ones, I was building the begining of the level, which is a cave, a bit dark of course, but no so dark as it appears on the screenshots. Now I´m building the huge main rooms (I´m working on this rooms since last week). It will take a while to complete, but probably it will be the scenario for the load screen. I´ll send you the screenshots when I finish this room.

And you? I can´t wait to play your new level. The screenshots you´ve sent me were absolutely wonderful!

Best regards!

IP: Logged

piega
Member

Posts: 151
From:Netherlands
Registered: Dec 2000

posted 06-27-2001 12:45 PM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Hi Fabio, still a lot of work to do. I made a big mirror room and i will send you some screenshots in a few days. I was making one level but i had so many ideas that i splitted the level into 3 levels. The TOM file was getting over 2,5 mb and then it will not load anymore. Congratulations for your level at number ONE!!!!

Greetings Rene

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c