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Author Topic:   StrpixV3.4 revision 1
robbase
Member

Posts: 425
From:the other side of the puddle
Registered: Mar 2001

posted 07-11-2001 09:46 PM     Click Here to See the Profile for robbase     Edit/Delete Message   Reply w/Quote
StrpixV3.4 revision 1 has been uploaded to the tool box.
This amazing tool is improving in leaps and bounds with each revision.
Recent improvements include:

  • collision
    info data support.

  • Triangular
    faces supported and properly rendered.

  • Apply
    opaques, semitransparent and transparent textures to your
    object.

  • DXf
    layer names expanded for triangular face support



Turbo Pascal, thank you for all of the brilliant work you have put into this project.
also for all the support you have given this community. Best of luck to you in all of your present and future projects.

-robbase

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Tools, Custom wads, Audio/Vidio,
TRLE. Real time on line help!

[This message has been edited by robbase (edited 07-11-2001).]

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MichaelB
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Posts: 217
From:
Registered: May 2000

posted 07-11-2001 10:24 PM     Click Here to See the Profile for MichaelB   Click Here to Email MichaelB     Edit/Delete Message   Reply w/Quote
has anyone figured out how to USE the collision info??

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Darn that's the end!

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robbase
Member

Posts: 425
From:the other side of the puddle
Registered: Mar 2001

posted 07-11-2001 10:37 PM     Click Here to See the Profile for robbase     Edit/Delete Message   Reply w/Quote
well I've had some very limited success my self but if memory serves mirai actually had some solid numbers. I expect to be very busy with a move for the next month, but after that I'll be focused on custom objects again and testing these collision infos.

good luck in the mean time.
-rob

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