Author
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Topic: StrpixV3.4 revision 1
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robbase Member Posts: 425 From:the other side of the puddle Registered: Mar 2001
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posted 07-11-2001 09:46 PM
StrpixV3.4 revision 1 has been uploaded to the tool box. This amazing tool is improving in leaps and bounds with each revision. Recent improvements include:
- collision
info data support. - Triangular
faces supported and properly rendered. - Apply
opaques, semitransparent and transparent textures to your object. - DXf
layer names expanded for triangular face support
Turbo Pascal, thank you for all of the brilliant work you have put into this project. also for all the support you have given this community. Best of luck to you in all of your present and future projects. -robbase ------------------ Tools, Custom wads, Audio/Vidio, TRLE. Real time on line help!
[This message has been edited by robbase (edited 07-11-2001).] IP: Logged |
MichaelB Member Posts: 217 From: Registered: May 2000
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posted 07-11-2001 10:24 PM
has anyone figured out how to USE the collision info??------------------ Darn that's the end! IP: Logged |
robbase Member Posts: 425 From:the other side of the puddle Registered: Mar 2001
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posted 07-11-2001 10:37 PM
well I've had some very limited success my self but if memory serves mirai actually had some solid numbers. I expect to be very busy with a move for the next month, but after that I'll be focused on custom objects again and testing these collision infos. good luck in the mean time. -rob IP: Logged |