Author
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Topic: Antitrigger problem
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tom992 Member Posts: 289 From:Abingdon, Oxfordshire, England Registered: Dec 2000
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posted 07-18-2001 12:05 PM
How to I anti-trigger something from a keyhole?IP: Logged |
aktrekker Member Posts: 222 From:WA, USA Registered: Apr 2001
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posted 07-18-2001 05:34 PM
I haven't done it, but it would seem fairly straightforward. Put a key trigger on the block with the lock. On the same block, put the antitrigger for the object. Maybe it takes a heavy antitrigger?
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tom992 Member Posts: 289 From:Abingdon, Oxfordshire, England Registered: Dec 2000
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posted 07-19-2001 04:06 AM
But it says u cant overlap special triggers?! Perhaps i can't be done. Thanks for replying.IP: Logged |
seven125 Member Posts: 133 From:Austria Registered: Jan 2001
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posted 07-19-2001 05:42 AM
Try it with trigger-triggerer. The key hole activetes the trigger triggerer and when Lara runs over it then she activates it. Or if you have a camera sequence use a camery to do an anti trigger(heavy of course) Or let the key activeate a baddy with activetes a heavy antitrigger. If you don't want Lara to see the enemy just make a one or two block room far away from the rest of the level. Hope i could help you!IP: Logged |
tom992 Member Posts: 289 From:Abingdon, Oxfordshire, England Registered: Dec 2000
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posted 07-19-2001 05:55 AM
Thnx.IP: Logged |
Emma P Moderator Posts: 405 From:Suffolk, England Registered: Apr 2001
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posted 07-19-2001 08:06 AM
I overcame this problem by activating a fly by camera sequence. So when she uses the puzlle/key it activates the camera and then the camera activates the anti-trigger. I used this to put out 5 flame emitters.IP: Logged |
psiko Member Posts: 454 From:Rome Registered: Mar 2001
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posted 07-19-2001 11:02 AM
Solution: build the key and the trigger for it as you know, this means in the square where you put the key hole.Then build a NOT connected one square room in the level. Not connected means that lara could NOT reach there. Put in this room a rolling ball some click high. Put the rolling ball trigger down the key hole. Put the HEAVYANTITRIGGER for the object you want to antitrigger in the square down the rolling ball. It works but only one time, cause you cannot uplift the rolling ball. ------------------ | |--->> psiko <<---| | DOWNLOAD the TECHNOEGYPTIANS PORTAL http://tombraider.videogame.it/giochi/trle/livelli/tep.zip LAST UPDATE on june 18th. IP: Logged |