Author
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Topic: editing objects
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Tomb_Raider_Nut Member Posts: 283 From:Millwaukee,Wi,USA Registered: Jun 2001
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posted 07-18-2001 07:50 PM
Does anyone know what that edit object option in LE does? I havent played around with it, but could it be like, AI that makes a pattern for the enemys to move?------------------ Signed:THE_NUT IP: Logged |
PistolWhipped Member Posts: 31 From: Registered: Dec 1999
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posted 07-20-2001 12:00 AM
No, I haven't, but now that you mention it.. it looks very interesting!Does it lock your editor when you hit the cancel button? Leaves the little view window running even though the dialog is gone on mine! IP: Logged |
Lupo Member Posts: 44 From: Registered: May 2001
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posted 07-20-2001 02:24 AM
According to manual, is used for editing collision. I tried with some custom objects but results are weird...IP: Logged |
Tomb_Raider_Nut Member Posts: 283 From:Millwaukee,Wi,USA Registered: Jun 2001
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posted 07-20-2001 06:17 PM
It works fine on my trle, but i don't like messing with things that i don't know what i'm doing.------------------ Signed:THE_NUT IP: Logged |
Michiel Member Posts: 216 From:14th floor Registered: Jan 2001
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posted 07-22-2001 02:17 AM
YOu can edit the collesion to make Lara stand on the objects. In the window, you can set the number of clicks it's high and Lara can stand on it. I think you can also set climbing type.IP: Logged |
paulid Junior Member Posts: 20 From:london, uk Registered: Jun 2001
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posted 07-26-2001 03:56 AM
quote: Originally posted by Michiel: YOu can edit the collesion to make Lara stand on the objects. In the window, you can set the number of clicks it's high and Lara can stand on it. I think you can also set climbing type.
Yeah it could be useful but unfortunetely when I tried edit object on the moveable block (to make it climbable / stand-on-able) it does very weird things. Oh well. Maybe one day Eidos will pull their fingers out of their butts and realise that this thing is upsetting people... We've all seen Lara pull around a block and then have to jump on it to reach a higher ledge... way back in TR1! I know that Eidos have quite rightly reserved the right to offer support for the level editor... but in this world - if you don't ask, you don't get. I regularly mail them to chase this up. I suggest anyone who feels strongly about this should lobby hard. Maybe with enough of us whining and hassling them they could buckle under the pressure... peace and respect to all leveleditor gamers and programmers! say what u feel.
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