Eidos Interactive Forums
  Tomb Raider Level Editor
  TR2 Shark wad

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   TR2 Shark wad
Tension
Member

Posts: 262
From:West sussex, England
Registered: Jul 2001

posted 07-19-2001 10:06 AM     Click Here to See the Profile for Tension     Edit/Delete Message   Reply w/Quote
http://www.btinternet.com/~tension.dave/shark/tr2shark.zip

for anyone who wants it )

Tense


IP: Logged

Phabius Phodes
Member

Posts: 195
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 07-19-2001 12:06 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
From which level is this WAD? 40Fathoms? Maria Doria? The Deck?

Does it include all the objects from that level, or is it a custom WAD with the shark only?

Does it work correctly for the Editor (animations, sounds, etc.)?

IP: Logged

Phabius Phodes
Member

Posts: 195
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 07-19-2001 12:29 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
I´ve downloaded this WAD.

There are:

Crocodile (Shark)
Hammerhead (Shark)
Hammerhead MIP

Which one should I place in the water room?

I´ve placed all three for testing, only the hammerhead shark appeared in game (not the blue one), with no collision, static like a rock, no movement, no action, no attack, nothing...

Guess I did something wrong.


IP: Logged

jliboy64
Member

Posts: 1134
From:connecticut
Registered: Mar 2001

posted 07-19-2001 12:30 PM     Click Here to See the Profile for jliboy64   Click Here to Email jliboy64     Edit/Delete Message   Reply w/Quote
does this shark work? if it does, i would like to host it on my website! http://www.geocities.com/jliboy64

------------------
JCO-Jliboy's Custom Objects jliboy64@hotmail.com

IP: Logged

Tension
Member

Posts: 262
From:West sussex, England
Registered: Jul 2001

posted 07-19-2001 02:08 PM     Click Here to See the Profile for Tension     Edit/Delete Message   Reply w/Quote
hammerhead, others were test subjects

yes seems to work fine

IP: Logged

Tension
Member

Posts: 262
From:West sussex, England
Registered: Jul 2001

posted 07-19-2001 02:16 PM     Click Here to See the Profile for Tension     Edit/Delete Message   Reply w/Quote
think its from 40 fathoms

what I did was, saved whole thing as a wad
then opened coastal for hammerhead

added that to tut1 then replaced hammerhead
with shark, added the hammerhead mip (not sure if thats needed)

it swims around and bites, not sure bout sound

IP: Logged

Tension
Member

Posts: 262
From:West sussex, England
Registered: Jul 2001

posted 07-22-2001 02:00 AM     Click Here to See the Profile for Tension     Edit/Delete Message   Reply w/Quote
sure jliboy64

do have a question, are sharks (hammerhead, tr2) ment to be solid cos mine are not

anyway to make them solid? messed bout with ocb codes - clear body freezes it

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | EidosGames.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c