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Author Topic:   sound troubles
Nigel1985
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Posts: 630
From:England
Registered: Feb 2001

posted 07-19-2001 04:51 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
i took a sound effect and then converted it into a MS ADCPM 44khz 4 bit stereo sound file, named it 001 and put it in the sound folder. Next in my level i put a trigger for cd sound 1, when i play the level it triggers but it sharply cut off. How can i fix this? Thanks

Nigel

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jliboy64
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Posts: 1134
From:connecticut
Registered: Mar 2001

posted 07-19-2001 05:25 PM     Click Here to See the Profile for jliboy64   Click Here to Email jliboy64     Edit/Delete Message   Reply w/Quote
hey nigel, this has nothing to do with your question, sorry, but here's a new download address for the school wad: http://www.jliboy64.homestead.com/schoolwad.zip

see if it works now

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JCO-Jliboy's Custom Objects jliboy64@hotmail.com

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Nigel1985
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Posts: 630
From:England
Registered: Feb 2001

posted 07-19-2001 05:28 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
o ok

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Nigel1985
Member

Posts: 630
From:England
Registered: Feb 2001

posted 07-19-2001 05:31 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
and by the way this is the right address http://jliboy64.homestead.com/files/schoolwad.zip

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jliboy64
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Posts: 1134
From:connecticut
Registered: Mar 2001

posted 07-19-2001 05:34 PM     Click Here to See the Profile for jliboy64   Click Here to Email jliboy64     Edit/Delete Message   Reply w/Quote
o, ok, i will fix the other links

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JCO-Jliboy's Custom Objects jliboy64@hotmail.com

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Nigel1985
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Posts: 630
From:England
Registered: Feb 2001

posted 07-19-2001 05:36 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
and by the way dont i need the script to play? cause its not like over writing a level...

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jliboy64
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Posts: 1134
From:connecticut
Registered: Mar 2001

posted 07-19-2001 05:39 PM     Click Here to See the Profile for jliboy64   Click Here to Email jliboy64     Edit/Delete Message   Reply w/Quote
just download the readme, there's a script in it!

GIVE ME 10 MINUTES THOUGH! I STILL HAVE TO FIX THAT README DOWNLOAD!
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JCO-Jliboy's Custom Objects jliboy64@hotmail.com

[This message has been edited by jliboy64 (edited 07-19-2001).]

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Nigel1985
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Posts: 630
From:England
Registered: Feb 2001

posted 07-19-2001 05:40 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
your readme link doesnt work either! but i remaned it all to the city wad hopefully this will work

nigel

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jliboy64
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Posts: 1134
From:connecticut
Registered: Mar 2001

posted 07-19-2001 05:43 PM     Click Here to See the Profile for jliboy64   Click Here to Email jliboy64     Edit/Delete Message   Reply w/Quote
ok, done, go and download the readme ;-)

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JCO-Jliboy's Custom Objects jliboy64@hotmail.com

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aktrekker
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Posts: 222
From:WA, USA
Registered: Apr 2001

posted 07-20-2001 03:41 AM     Click Here to See the Profile for aktrekker   Click Here to Email aktrekker     Edit/Delete Message   Reply w/Quote
To actually answer your question, the game engine cuts off sounds about 3 seconds before the end. You need to add about 3 seconds of silence to the sound file.

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Nigel1985
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Posts: 630
From:England
Registered: Feb 2001

posted 07-20-2001 05:37 AM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
You mean before of after the actual sound? And how would i do that i dont have many sound editing tools.

Nigel

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