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Author Topic:   BIG OBJECTS
Willedmat@AOL.com
Member

Posts: 289
From:Simi Valley,California, US
Registered: Jun 2001

posted 09-11-2001 08:14 PM     Click Here to See the Profile for Willedmat@AOL.com   Click Here to Email Willedmat@AOL.com     Edit/Delete Message   Reply w/Quote
I finally got the object to work. I took the bench from the library and turned it upside down and inverted it and stuff. But in the editor it's about 10x bigger!! What do I do?

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Raider of Tombs
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Posts: 600
From: The mining ship Red Dwarf
Registered: Dec 2000

posted 09-12-2001 03:44 AM     Click Here to See the Profile for Raider of Tombs     Edit/Delete Message   Reply w/Quote
Input a smaller number to scale to when you save in your cad program.

------------------

Visit the Abandoned Tomb Raider Library, at http://TRLibrary.tripod.com
or e-mail me at joeverdi@excite.com

"What is real?" - Morpheus, 2199

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Willedmat@AOL.com
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Posts: 289
From:Simi Valley,California, US
Registered: Jun 2001

posted 09-12-2001 07:19 AM     Click Here to See the Profile for Willedmat@AOL.com   Click Here to Email Willedmat@AOL.com     Edit/Delete Message   Reply w/Quote
This is what it says(I'm using Metasequoia).

Size


Multiply 1.000


x 0 digit

Where do I modify to make it smaller?


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Fips
Member

Posts: 171
From:Germany-Heidenheim
Registered: Apr 2001

posted 09-12-2001 08:54 AM     Click Here to See the Profile for Fips   Click Here to Email Fips     Edit/Delete Message   Reply w/Quote
I am also using Metasequoia!

-Multiply "0.01"
-x digit "0"
- "Swap YZ"

But my objekt is also TOO big!

This information I got from TP but it is not the crrect size!

The picture will come in a few minutes!


Fips. K.

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Fips
Member

Posts: 171
From:Germany-Heidenheim
Registered: Apr 2001

posted 09-12-2001 09:01 AM     Click Here to See the Profile for Fips   Click Here to Email Fips     Edit/Delete Message   Reply w/Quote
Here if my file which is too big:
(the correct textures will be added, when the size is OK hehe ) http://berg.heim.at/tibet/450276/download/anderes-sach/too-big.JPG

And here are the otiones, where I have problems with! http://berg.heim.at/tibet/450276/download/anderes-sach/saveing-meta.JPG

Hope anyone can help me/us


FIPS KROFT

[This message has been edited by Fips (edited 09-12-2001).]

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Fips
Member

Posts: 171
From:Germany-Heidenheim
Registered: Apr 2001

posted 09-12-2001 11:02 AM     Click Here to See the Profile for Fips   Click Here to Email Fips     Edit/Delete Message   Reply w/Quote
please help!!!

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Turbo Pascal
Member

Posts: 75
From:
Registered: Dec 2000

posted 09-12-2001 12:13 PM     Click Here to See the Profile for Turbo Pascal   Click Here to Email Turbo Pascal     Edit/Delete Message   Reply w/Quote

>Here if my file which is too big:
>(the correct textures will be added, when >the size is OK hehe )

What i said in the readme file?, "how you know how big is you custom object?

Are you realy did somthing for make "this nice tree will be 1 sector wide and 2 sectors tall" ?

You must learn how to use YOUR CAD PROGRAM, is not just like draw polys, also learn how to know the size for your object.

Remeber that 10.24 unit is a TRLE sector size, so use that value for reference when you are going to draw objects

For Metasoquia Users:
=======================

When you are saving a DXF you get this option:

1
0 digit

Mean that all faces will be exported to the currently size,

multiply = 0.5 mean all faces will be exported 1/2 current size.

Multiply = 0.25 mean all faces will be exported 1/4 for the current size.

and so On.

After importing your model with strpix3 always check the dimension at the status bar.

Turbo Pascal.


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Fips
Member

Posts: 171
From:Germany-Heidenheim
Registered: Apr 2001

posted 09-12-2001 12:18 PM     Click Here to See the Profile for Fips   Click Here to Email Fips     Edit/Delete Message   Reply w/Quote
My object based on the old one so I am shure that the size should be correct! But I am still trying and learning....

thanks a lot

Fips K.

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Turbo Pascal
Member

Posts: 75
From:
Registered: Dec 2000

posted 09-12-2001 12:36 PM     Click Here to See the Profile for Turbo Pascal   Click Here to Email Turbo Pascal     Edit/Delete Message   Reply w/Quote

>My object based on the old one so I am >shure that the size should be correct! But >I am still trying and learning....

If you are using Metasoquia then IT IS NOT THE CORRECT SIZE, note that when you open a dxf you also get the option -Multiply- with a value already charged, this mean that Metasoquia will rescale your object when is opened.

That's why you must have to invert the scale When you are saving back your model.

Please, try to learn how to use units size with metasoquia.


tp.

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Fips
Member

Posts: 171
From:Germany-Heidenheim
Registered: Apr 2001

posted 09-12-2001 12:39 PM     Click Here to See the Profile for Fips   Click Here to Email Fips     Edit/Delete Message   Reply w/Quote
thank you- at the moment I am trying to learn it....

Fips K.

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