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Author Topic:   How long should a level be?
TrueRaider
Member

Posts: 615
From:Rothwell, LEEDS UK!
Registered: Jan 2001

posted 09-12-2001 08:21 AM     Click Here to See the Profile for TrueRaider   Click Here to Email TrueRaider     Edit/Delete Message   Reply w/Quote
How long do ya prefer levels to be? 10 mins, 15 mins, 30 mins, hour, day? weeks? months? years? decades? centurys? milleniums? *cough* *cough*

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Wee Bald Man
Moderator

Posts: 354
From:Left Luggage Locker #8, Heathrow Airport, London
Registered: May 2001

posted 09-12-2001 08:54 AM     Click Here to See the Profile for Wee Bald Man   Click Here to Email Wee Bald Man     Edit/Delete Message   Reply w/Quote
I like it to take about a week (3 hours a day).. so, about 21 hours..

WBM

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Dr.LioR
Member

Posts: 37
From:hadera, israel
Registered: Sep 2001

posted 09-12-2001 08:58 AM     Click Here to See the Profile for Dr.LioR   Click Here to Email Dr.LioR     Edit/Delete Message   Reply w/Quote
I thunk sohrt level are good, long levels driving me nuts, and then i stop playing the game.
But dont make it to short in need to have a story, soo it's won't be boring.

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Data
Member

Posts: 487
From:Omicron Theta science colony
Registered: May 2001

posted 09-12-2001 09:05 AM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Mostly, I prefer to play levels that are about an hour in length because of my busy lifestyle and I like to finish all things that I start.

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You could say, I have a magnetic personality

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piega
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Posts: 205
From:Netherlands
Registered: Dec 2000

posted 09-12-2001 03:20 PM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Then you must absolutely not download "Lara and the last crusade" coming end october. It will have a MINIMUM gameplay of 4 ours!!!

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aktrekker
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Posts: 454
From:WA, USA
Registered: Apr 2001

posted 09-12-2001 04:07 PM     Click Here to See the Profile for aktrekker   Click Here to Email aktrekker     Edit/Delete Message   Reply w/Quote
I think no more than 1 or 2 hours per level.
If you make something longer, it should be broken up into more than one level.

Of course, there are exceptions for fantastic levels. Like psiko's Techno Egyptians Portal. Very long, and I only got thru it because of a bug in the level, never figured out the regular way to get thru.

But I really think the deciding factor is if the level is really hard. If it takes an hour to get past one part, I tend to give up or cheat. As long as it doesn't take that long at one place, the whole map can be really long.

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Verios
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Posts: 189
From:Edmoton, Alberta, Canada
Registered: Jun 2001

posted 09-12-2001 10:00 PM     Click Here to See the Profile for Verios     Edit/Delete Message   Reply w/Quote
Piega Iam playing you levels the seconds they come out, they look like Core quality, especially the Library.

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Michael P
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Posts: 227
From:
Registered: Apr 2001

posted 09-13-2001 12:25 AM     Click Here to See the Profile for Michael P   Click Here to Email Michael P     Edit/Delete Message   Reply w/Quote
The classical reply would really be "It depends".

As said above, when a level really drags you into its atmosphere and keeps you interested with a decent mix of puzzles & action, I don't mind if it is 2-3 hours. Longer than that is actually going to be hard to achieve with TRLE for a single level (talking about net gaming time here), except if you build in a lot of slow crawling, climbing, push/pull etc etc which will make the level boring.

I would also tend to say that the average net gaming time of about an hour usually is quite satisfying, but there are a few examples where quick 20 minutes felt great, too.

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HAPPY RAIDING!
Michael.

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piega
Member

Posts: 205
From:Netherlands
Registered: Dec 2000

posted 09-13-2001 04:19 AM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Hi, Lara and the last crusade are 3 levels and about 1,5 our gameplay each. I also hate long climbs and crawlspaces and there a few but not long. It has very hard (but not too hard) puzzle to solve...
Thanks Verios for the compliment, i truly cant wait to release my levels but i take my time to make it al beautiful and good. Soon i will place screenshots of the last level that is becoming very atmhosferic in my eyes and the best level i have ever build.

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TrueRaider
Member

Posts: 615
From:Rothwell, LEEDS UK!
Registered: Jan 2001

posted 09-13-2001 06:42 AM     Click Here to See the Profile for TrueRaider   Click Here to Email TrueRaider     Edit/Delete Message   Reply w/Quote
So short if it is intense gameplay that is good fun, and longer for a more spread out leel?

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piega
Member

Posts: 205
From:Netherlands
Registered: Dec 2000

posted 09-13-2001 03:28 PM     Click Here to See the Profile for piega   Click Here to Email piega     Edit/Delete Message   Reply w/Quote
Yes, see it as the connected karnak levels and the coastal ruins levels. Backtrack is nessecary and coming back in a level through a different path.

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