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Author Topic:   Using TR1, TR2, TR3, or TR5 textures & Wads
Conan the Barbarian
Member

Posts: 293
From:Basingstoke, Hampshire, England
Registered: Aug 2001

posted 09-14-2001 12:33 PM     Click Here to See the Profile for Conan the Barbarian   Click Here to Email Conan the Barbarian     Edit/Delete Message   Reply w/Quote
VCan I ask for some guidance on what tools to use to extract / edit / view

TR1, TR2, TR3, or TR5 wads / textures?

I know about the animation /AI probs - need to use mostly statics and textures but don't want to have a fruitless journey....

Plus I thought someone else should post a question otherwise we'll have to rename the Forum the "usmsci TRLE forum"

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Conan the Barbarian

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aktrekker
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Posts: 454
From:WA, USA
Registered: Apr 2001

posted 09-14-2001 12:51 PM     Click Here to See the Profile for aktrekker   Click Here to Email aktrekker     Edit/Delete Message   Reply w/Quote
ROFL

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Phabius Phodes
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Posts: 256
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 09-14-2001 12:52 PM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Hi.

For WAD extracting you need TR2WAD. Then you can use TRWest to mix the objects you need. If you want to retexture objects, use Strpix 3. If you want to make your own TGA file, you can use many editing tools, like Adobe Photoshop (a little expensive) or TextEdit (available for download at CroftsGate).

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Conan the Barbarian
Member

Posts: 293
From:Basingstoke, Hampshire, England
Registered: Aug 2001

posted 09-14-2001 01:08 PM     Click Here to See the Profile for Conan the Barbarian   Click Here to Email Conan the Barbarian     Edit/Delete Message   Reply w/Quote
Thanks for the help

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Conan the Barbarian

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