Author
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Topic: Texturing objects - alternate methods - updates?
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Raider of Tombs Member Posts: 600 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 09-14-2001 01:05 PM
Is there another way to texture custom objects other than strpix3? I am having extreme difficulty with it - some textures won't texture unless you texture them form behind, or from the opposite side of the object, others not at all. Very rarely can I click on a texture and it actually change. Can anybody help? Turbo Pascal? Does anybody else have this problem - I can work with it at a pinch, but it is ever so frustrating!another thing - I downloaded strpix3.4 for correct texture allocation, but strpix3.4 won't import *dxf's! Strpix3 works fine! Am I the only one with these problems? ------------------ Visit the Abandoned Tomb Raider Library, at http://TRLibrary.tripod.com or e-mail me at joeverdi@excite.com "What is real?" - Morpheus, 2199 IP: Logged |
Turbo Pascal Member Posts: 75 From: Registered: Dec 2000
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posted 09-14-2001 03:18 PM
Most recent Strpix 3.5 Rev 3 is here: http://home.acadia.net/userpages/vagrant/tr4/larasfix.html tp.
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Raider of Tombs Member Posts: 600 From: The mining ship Red Dwarf Registered: Dec 2000
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posted 09-14-2001 03:23 PM
Thanks, I will try that one - I didn't even know it existed!IP: Logged |