Author
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Topic: How many rooms should a good level have?
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hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001
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posted 09-17-2001 01:39 AM
Title says it all!------------------ Kill those smileys!!! IP: Logged |
GeckoKid Member Posts: 450 From:Hong Kong Registered: Jul 2001
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posted 09-17-2001 01:46 AM
I don't think it matters.....------------------ GeckoKid Interactive IP: Logged |
Emma P Moderator Posts: 476 From:Suffolk, England Registered: Apr 2001
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posted 09-17-2001 01:49 AM
Hey hteS, the bit in your sig with the sky scraper is a little inapropriate don't you think?------------------ Emma: Stop it! Driber_IF: Stop it! Emma: Scary!
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hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001
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posted 09-17-2001 02:13 AM
Think I should delete the skyscraper one from my sig?IP: Logged |
Emma P Moderator Posts: 476 From:Suffolk, England Registered: Apr 2001
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posted 09-17-2001 03:04 AM
Well it might be a good idea for a little while. Just out of respect really. But it's entirely up to you.IP: Logged |
hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001
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posted 09-17-2001 03:12 AM
I have deleted the skyscraper smiley! And now I have space to place pics in my messages! ------------------ Kill those smileys!!! IP: Logged |
Suzie Croft Member Posts: 89 From:Cyberspace Registered: Jul 2001
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posted 09-18-2001 01:45 PM
No offence meant to anyone, but if everyone started doing stuff "out of respect" every time there was a terroist attack in the UK, we'd never get anything done.*sits back and waits for people to call her an insensitive biatch* ------------------ I'm not dyslexic, I just type too fast... IP: Logged |
moose562 Member Posts: 998 From:London, England Registered: Dec 2000
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posted 09-18-2001 02:03 PM
Yes, I can agree to some extent with what you mean Suzie. To be honest, I don't think a coin flip is gonna hurt anyone, but it might now, now that a connection has been made... (nudges emma who looks surprised but pats Moose on the head anyway ). Ok put back to my box...IP: Logged |
moose562 Member Posts: 998 From:London, England Registered: Dec 2000
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posted 09-18-2001 02:05 PM
Oh!!! The question still stands....how many rooms should a good level have?!IP: Logged |
aktrekker Member Posts: 454 From:WA, USA Registered: Apr 2001
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posted 09-18-2001 04:28 PM
That would really depend. There can be lots of small connecting rooms. That can run the number of rooms up quite a bit. It also would depend on the story, how the rooms are layed out, how big they are, how many puzzles and traps and enemies you have...there really isn't any sort of number you could give.
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Seth Member Posts: 1021 From:Phoenix, Arizona Registered: May 2000
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posted 09-18-2001 05:41 PM
9!!!(Just kiddin', that's what my scraped level has) ------------------ [This message has been edited by Seth (edited 09-18-2001).] IP: Logged |
Nigel1985 Member Posts: 674 From:England Registered: Feb 2001
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posted 09-18-2001 05:46 PM
you dont ask what makes a level good or how many rooms is best or what should i do. make it how you see fit.IP: Logged |
pwhirl Member Posts: 1017 From:Mission, BC, Canada Registered: Dec 2000
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posted 09-18-2001 08:13 PM
Number of rooms hey... Well Id say in the neighborhood of about 150-180. You don't want it to big, but you also don't want the level to be ridiculously short.------------------
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hteS Member Posts: 387 From: Stockholm, Sweden Registered: Aug 2001
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posted 09-19-2001 12:29 AM
I have about 57 rooms in my level, but they are big, and about 3 of them are small connecting rooms. I have over 220 objects and over 100 triggers in my level. I am currently coming to the object and trigger limits...because the info texts are in red color.Is that a good level? ------------------ Kill those smileys!!! IP: Logged |
inchdix Member Posts: 821 From:hornchurch, essex. england. Registered: Dec 1999
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posted 09-19-2001 01:59 AM
My levels, Celtic Folly 1-5 contain just over 800 rooms. At least 50 of those are flip-maps though ...... make of that what you will.......------------------ I WAS PRESSING THE DARN WALK BUTTON !! CELTIC FOLLY 1-5 IP: Logged |