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Author Topic:   Small question, need answers quickly.
Netslider
Member

Posts: 302
From:Entroncamento, Portugal
Registered: Feb 2001

posted 11-02-2001 01:28 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
What is the correct slot for the padlock switch(found in the Chambers of Tolum level).
I imported it as a switch type 5, and it doesn’t work. I want to make this: I shoot the padlock and it opens a door. Now, the question, again: What is the correct slot for the padlock switch and what do I have to do for it to be like I said.

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craziej2k
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Posts: 81
From:in front of my PC
Registered: May 2001

posted 11-02-2001 01:43 AM     Click Here to See the Profile for craziej2k   Click Here to Email craziej2k     Edit/Delete Message   Reply w/Quote
put the padlock as a shatterable item then trigger the door to open when you shatter the padlock (use a heavy trigger)

Crazie J

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If ingnorance is bliss I'm in heaven!!!

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Netslider
Member

Posts: 302
From:Entroncamento, Portugal
Registered: Feb 2001

posted 11-02-2001 04:30 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
I can't do that!
TRWest doesn't allow me to import a moveable to a static.

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Stevo8710
Member

Posts: 109
From:Simi Valley, California, The U.S. of A
Registered: Sep 2001

posted 11-02-2001 07:07 AM     Click Here to See the Profile for Stevo8710   Click Here to Email Stevo8710     Edit/Delete Message   Reply w/Quote
Then use strpix to export the mesh to a shatter object.

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DUDEcroft
Member

Posts: 174
From:Toronto, Ont, Canada
Registered: Mar 2001

posted 11-02-2001 08:08 AM     Click Here to See the Profile for DUDEcroft     Edit/Delete Message   Reply w/Quote
I think that the padlock can also be found in the coastal WAD under on of the shatterable object, just use this one.

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DUDEcroft

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