"Unofficial" TRLE Network & Chatbox
TRLE FAQ and Community
  Eidos Interactive Forums
  Tomb Raider Level Editor
  objects mix

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   objects mix
Lara_Live
Member

Posts: 290
From:Athens, Greece
Registered: Jun 2001

posted 11-29-2001 06:53 AM     Click Here to See the Profile for Lara_Live   Click Here to Email Lara_Live     Edit/Delete Message   Reply w/Quote
Can I mix objects from a TR4 and a TR3 or 2 wad? If I can, how can I found the wad Jack?

And somethig else: How I change an object name?

IP: Logged

KrisGR
Member

Posts: 140
From:Athens-Greece
Registered: Oct 2001

posted 11-29-2001 07:09 AM     Click Here to See the Profile for KrisGR   Click Here to Email KrisGR     Edit/Delete Message   Reply w/Quote
I don't know about mixing TR's but WAD Merger and TR2 WAD can do the rest.

IP: Logged

Phabius Phodes
Member

Posts: 396
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 11-29-2001 07:42 AM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Yes you can mix objects from various TR games into a single TR4 WAD.

You can use TR2WAD to extract the WADs from the original CDs and save it with a .WAS extension.

Then you use TRWest to mix the objects. Load your destination WAD and one of the source WADs and Add or replace objects as desired. Then save the destination WAD and use it with the Editor.

Static objects like rock, furniture, architeture, etc. from previous TR games will work correctly. Baddies and animating stuff may not work correctly or not work at all. Its a matter of trial and error.

IP: Logged

Phabius Phodes
Member

Posts: 396
From:Sao Paulo, SP, Brazil
Registered: Jun 2001

posted 11-29-2001 07:46 AM     Click Here to See the Profile for Phabius Phodes   Click Here to Email Phabius Phodes     Edit/Delete Message   Reply w/Quote
Oh,


You can change objects names by modifying the script and english files. Find the object name you want to change and type a new name. But remember - If youŽve changed an object name, youŽll need to change it to the same name in every level, so replace the name in all slots it appears in script and english files.

IP: Logged

Lara_Live
Member

Posts: 290
From:Athens, Greece
Registered: Jun 2001

posted 11-30-2001 01:19 PM     Click Here to See the Profile for Lara_Live   Click Here to Email Lara_Live     Edit/Delete Message   Reply w/Quote
Thanks. I don't know what I will do if I hadn't internet. Or I know: Nothing

IP: Logged

All times are PST (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Eidos.com

[Copyright 1999/2000 - Eidos Interactive, Inc.; Mpath Interactive]

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c