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Author Topic:   A lesson learned too late...
qbg
Member

Posts: 255
From:Newtown, Powys, Wales
Registered: Nov 2001

posted 01-03-2002 12:18 PM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
I am so dissapointed. There is a limited number of items you can place in a room. It is limited to about 35 objects I think. My level is going to have to be delayed, or maybe some guy isn't bothered. But I wan't to do the level. GRRRRRRRRRRRRRR!

So basically, don't make a room too big. Now I'm going to re-do parts of my level. How annoying.

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TRoosevelt_26
Member

Posts: 265
From:Akhetaton, Egypt
Registered: Dec 2001

posted 01-03-2002 12:19 PM     Click Here to See the Profile for TRoosevelt_26   Click Here to Email TRoosevelt_26     Edit/Delete Message   Reply w/Quote
Yeah...I found that out in my last level. Bummer, isn't it?

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qbg
Member

Posts: 255
From:Newtown, Powys, Wales
Registered: Nov 2001

posted 01-03-2002 12:24 PM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
Oh yes. I have a huge bump on my head when I smacked it on my desk.

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qbg
Member

Posts: 255
From:Newtown, Powys, Wales
Registered: Nov 2001

posted 01-03-2002 12:51 PM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
I'm trying a method of splitting the room using the "Split room" button, but how do you use it properly? I try to create a door between the two, but it doesn't work. Please help.

[This message has been edited by qbg (edited 01-03-2002).]

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Data
Member

Posts: 1011
From:Omicron Theta science colony
Registered: May 2001

posted 01-03-2002 12:55 PM     Click Here to See the Profile for Data   Click Here to Email Data     Edit/Delete Message   Reply w/Quote
Hmm, I believe the 'Splitroom' feature is useful when using a large room and then partitioning it using walls, in order for there to be no overlaps in corresponding room connections. Of course, this will only function if there are NO doors.

I would delete that particular room that is giving you problems, and recreate it.

------------------

'ZING' is not a word that I am familiar with, however I will make an exception to 'YOINK'.

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qbg
Member

Posts: 255
From:Newtown, Powys, Wales
Registered: Nov 2001

posted 01-03-2002 12:57 PM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
Doesn't Matter! I've figured it out. In case you don't know(which I think you actually do ), try this: Split the room. One of the rooms will have a lot of "waste" walls where the other room used to be. Bound the room, then join the two rooms together again. I'm so glad I figured this out.

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qbg
Member

Posts: 255
From:Newtown, Powys, Wales
Registered: Nov 2001

posted 01-03-2002 01:05 PM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
ooo. and 255 posts, is this? FF posts in Hex? hehe.

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