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Author Topic:   Stopping the flyby cam
Dr. John Oakland
Member

Posts: 510
From:Derby/Leeds, UK
Registered: Nov 1999

posted 01-07-2002 10:33 AM     Click Here to See the Profile for Dr. John Oakland     Edit/Delete Message   Reply w/Quote
I want to start a level by displaying a camera which goes through a few rooms, stopping at Lara. Unfortunately, the camera seems to be in a loop. I only want the sequence to happen once, right at the start of the level, not when Lara steps on the trigger square again. What do I do?

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"He just ooOOzes with holy nuggetness doesn't he?"

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qbg
Member

Posts: 305
From:Newtown, Powys, Wales
Registered: Nov 2001

posted 01-07-2002 10:38 AM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
On the trigger menu, click on the "One Shot" button.

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Dr. John Oakland
Member

Posts: 510
From:Derby/Leeds, UK
Registered: Nov 1999

posted 01-07-2002 10:43 AM     Click Here to See the Profile for Dr. John Oakland     Edit/Delete Message   Reply w/Quote
Tried that. Didn't seem to work.

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"He just ooOOzes with holy nuggetness doesn't he?"

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qbg
Member

Posts: 305
From:Newtown, Powys, Wales
Registered: Nov 2001

posted 01-07-2002 10:45 AM     Click Here to See the Profile for qbg   Click Here to Email qbg     Edit/Delete Message   Reply w/Quote
IT DIDN'T?!? To make sure, delete the trigger, set up another trigger, then place the trigger down again. Make sure the 'One Shot' button is coloured black before you place it, because there is no other way.

[This message has been edited by qbg (edited 01-07-2002).]

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Driber_IF
Moderator

Posts: 2050
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 01-07-2002 11:04 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
also make sure button 2 isn't pressed in the camera properties window

manual, page 96

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Dr. John Oakland
Member

Posts: 510
From:Derby/Leeds, UK
Registered: Nov 1999

posted 01-08-2002 07:33 AM     Click Here to See the Profile for Dr. John Oakland     Edit/Delete Message   Reply w/Quote
When I reloaded the level (after closing the Room Editor), I outputted, did the compiling thang, and it worked. I think I mustn't have outputted, or compiled it. Silly me.

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"He just ooOOzes with holy nuggetness doesn't he?"

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