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Author Topic:   Jeep Thrills Max
Ekim642
Member

Posts: 489
From:CT, USA :-) Mooooooooootown! Cows overpopulate people
Registered: Apr 2001

posted 03-18-2002 05:11 PM     Click Here to See the Profile for Ekim642   Click Here to Email Ekim642     Edit/Delete Message   Reply w/Quote
That's the title of my new level, which is the title of the song that loops when u get into the Jeep. (Hint hint!!)

Basically, you go around driving the jeep, and avoid obstacles, and solve little puzzles on foot. It is very much like KV5/Valley of the Kings, and I hope to make the on foot parts like the Nevada desert. I really liked the effect that the uncoloured (128, 128, 128) water had in the Nevada levels, so that's what I'll be using. I'll post screenshots when Areas look presentable.

Please, let me know anything you would like to see in this level, and if any of you know how to get the Enemy_Jeep to work I will love you forever!!!

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Jaxx
Member

Posts: 89
From:Australia
Registered: Sep 2001

posted 03-20-2002 05:06 AM     Click Here to See the Profile for Jaxx   Click Here to Email Jaxx     Edit/Delete Message   Reply w/Quote
My Jeep level is due out in a few days but there are NO on-foot parts!

Jaxxx

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TRWad
Member

Posts: 233
From:Rotterdam
Registered: Dec 2001

posted 03-24-2002 02:11 PM     Click Here to See the Profile for TRWad   Click Here to Email TRWad     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Ekim642:
and if any of you know how to get the Enemy_Jeep to work I will love you forever!!!

I know. Put -2 in the ocb of first and seconds AI_FOLLOW item. Add 1 for the next items. Use FLIPEFFECT 30 triggers (see angkor wat and tomb of seth). Don't use other AI items with the same ocb.
If you press the button 2, the jeep will stop if the flipeffect 30 trigger is less then the number in this one (not very sure about that, just try).

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dhama
Member

Posts: 1384
From:Tibet
Registered: Apr 2001

posted 03-24-2002 03:03 PM     Click Here to See the Profile for dhama   Click Here to Email dhama     Edit/Delete Message   Reply w/Quote
So the flip effect is necessary for the AI to work, as in the 'guide' as well TRWad, no wonder I was having a few problems. thanks for sharing.

------------------
Tombraider custom Levels.
http://homepage.ntlworld.com/terry777

Music for Tibet.
http://www.topnote.org.uk


'The world is a spell, an enchantement, an amazement, an arabesque of such stunning rhythm
and a plot so intriguing that we are drawn by its web into a state of involvement where we
forget that it is a game.'

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Ekim642
Member

Posts: 489
From:CT, USA :-) Mooooooooootown! Cows overpopulate people
Registered: Apr 2001

posted 03-24-2002 05:30 PM     Click Here to See the Profile for Ekim642   Click Here to Email Ekim642     Edit/Delete Message   Reply w/Quote
Hey thanks, TRwad, but I can't understand you. Anyone care to translate?

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