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Author Topic:   Enemies walking through solids
tomb raider fan
Member

Posts: 496
From:England, Sheffield
Registered: Dec 2000

posted 03-24-2002 07:38 AM     Click Here to See the Profile for tomb raider fan   Click Here to Email tomb raider fan     Edit/Delete Message   Reply w/Quote
1. I have a knights templar in my level but he always walks through pushables and any other object i put in my level. Is there anyway to prevent the knights templar from walking through pushables and other objects i put in my level?

2. Another thing is that i have a pushable in a room and a fence that is the same size as lara (I downloaded it form somewhere) and when lara pushes the pushable into the fence, it goes straight through even lara. but when lara ain't pushing the pushable she doesn't walk or run into the fence
she stops like she is suppose to.
How do i prevent it so that the pushable stops when it reaches the fence and doesn't go through?????????

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the_last_frustration
Member

Posts: 3062
From: Northern Ireland
Registered: Mar 2001

posted 03-24-2002 07:55 AM     Click Here to See the Profile for the_last_frustration   Click Here to Email the_last_frustration     Edit/Delete Message   Reply w/Quote
I have no idea how to fix #2, but I have an idea on how to work round it: seperate the room into two, with the fence at the edge of one. Join the two rooms and add a flipmap that, when triggered by the pushable block moving into the desired position, removes the door between the rooms, with a transparent wall so you have the illusion of a single room, plus Lara will be stopped from going through the fence on both sides.

Best I can do to help, sorry.

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los-veratos
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Posts: 27
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Registered: Feb 2002

posted 03-24-2002 08:37 AM     Click Here to See the Profile for los-veratos   Click Here to Email los-veratos     Edit/Delete Message   Reply w/Quote
very simple...just put a box on the sector where the object is and the knights templar can't walk though the objects anymore ;-)

Los veratos

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