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Author Topic:   How do you create.....
collin
Member

Posts: 155
From:The Land Of Beer & Chocolate
Registered: Jan 2002

posted 05-22-2002 03:01 PM     Click Here to See the Profile for collin   Click Here to Email collin     Edit/Delete Message   Reply w/Quote
.....those platforms that disintegrate when you step on them (can't explain it otherwise). Or are these objects?

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KingSpyder
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Posts: 233
From:Pittsville MD USA
Registered: Feb 2001

posted 05-22-2002 04:58 PM     Click Here to See the Profile for KingSpyder   Click Here to Email KingSpyder     Edit/Delete Message   Reply w/Quote
They're the object "Falling_Block".

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collin
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Posts: 155
From:The Land Of Beer & Chocolate
Registered: Jan 2002

posted 05-22-2002 05:28 PM     Click Here to See the Profile for collin   Click Here to Email collin     Edit/Delete Message   Reply w/Quote
Thank you!!

Now the thingy has a name and I can start looking for it.

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jbc21
Member

Posts: 162
From:Eilat, Israel
Registered: Feb 2001

posted 05-23-2002 05:59 AM     Click Here to See the Profile for jbc21   Click Here to Email jbc21     Edit/Delete Message   Reply w/Quote
But a name is not enough!!! To make them "solid" so Lara can stand on them before they fall, these objects (falling_block) need to be triggered as DUMMY TRIGGERS. If you do not trigger them, Lara will just fall through them as if they didn't even exist. So, place your object over a pit, select it and then, on the square underneath the object, place a Dummy trigger (selected from the trigger type in the trigger window).
Hope this will save you some mad time!!!
JB

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collin
Member

Posts: 155
From:The Land Of Beer & Chocolate
Registered: Jan 2002

posted 05-23-2002 06:03 AM     Click Here to See the Profile for collin   Click Here to Email collin     Edit/Delete Message   Reply w/Quote
Thank you jbc21. I did not know this and I'm quit certain that you have spared me some time figuring this thing out!

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jbc21
Member

Posts: 162
From:Eilat, Israel
Registered: Feb 2001

posted 05-23-2002 06:46 AM     Click Here to See the Profile for jbc21   Click Here to Email jbc21     Edit/Delete Message   Reply w/Quote
You're welcome!!!!!

JB

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Driber_IF
Moderator

Posts: 3496
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 05-24-2002 01:58 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
the falling block is in ang_race.tr4, jeepchs2.tr4 and joby2.tr4

you may also experience a lack of "crumbling sound" once you step on the falling block, if that's the case: backup your wad, go to the LevelSFX Creator folder in DOS and type: pcwadsfx <wadfilename> b
this command should fix the lack of sounds, it did for me when I inserted the falling block into my level

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Though we hope for promising years, after shedding a thousand tears, yesterday's sorrow constantly nears.
And while the moon still shines blue, by dawn, it will turn scarlet hue.

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psiko
Member

Posts: 1164
From:unconsciousness
Registered: Mar 2001

posted 05-24-2002 02:32 AM     Click Here to See the Profile for psiko   Click Here to Email psiko     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Driber_IF:
go to the LevelSFX Creator folder in DOS and type: pcwadsfx <wadfilename> b
this command should fix the lack of sounds, it did for me when I inserted the falling block into my level

how comes the "b" letter..? didn't this take away many of the other sounds you had in your wad..?

Anyhow, if you can't add those sounds in your wad, Collin, you can simply put them really high... if I remember well, my falling blocks (aka "floating platforms") HAVE the sounds in the COTW, you can start from them to build yours... (at least they had it in the beginning while projecting COTW, but I edited to many times the sound.txt, so I can't remember now )...

They are done by several meshes (the "composed one" and the pieces: mine are with "lights" on while floating normal, the lights are off when they are crumbling, like if they were "broken" by the heavy...

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Driber_IF
Moderator

Posts: 3496
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 05-27-2002 11:52 AM     Click Here to See the Profile for Driber_IF   Click Here to Email Driber_IF     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by psiko:
how comes the "b" letter..? didn't this take away many of the other sounds you had in your wad..?

this method was recommended by Mulf some time ago, it solved the lack of crumbling sound in my level and I have had no problems with other sound FX after I used that command

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