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Author Topic:   Hi I'm new - but is there a level-editor resource website?
CROFT-CENTRAL
Junior Member

Posts: 20
From:
Registered: May 2002

posted 05-31-2002 06:17 PM     Click Here to See the Profile for CROFT-CENTRAL   Click Here to Email CROFT-CENTRAL     Edit/Delete Message   Reply w/Quote
I mean a place where theres stuff there that you can download to make your custom level better in some way, like utilities an wall textures etc.?

try my site at - http://pages.eidosnet.co.uk/croft-central

[This message has been edited by CROFT-CENTRAL (edited 06-25-2002).]

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cornchild
Member

Posts: 85
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Registered: May 2002

posted 05-31-2002 06:24 PM     Click Here to See the Profile for cornchild     Edit/Delete Message   Reply w/Quote
Yes their are many websites that have textures and other utilities just to name two that I found very helpful when I first started out and still use are editor23.co.uk

and the tombraider archives not sure about the address on this one but its on the links page of the first one

anyway thats where I go when I need new textures etc.

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Tomb_Raider_Nut
Member

Posts: 1449
From:Millwaukee,Wi,USA
Registered: Jun 2001

posted 05-31-2002 06:30 PM     Click Here to See the Profile for Tomb_Raider_Nut   Click Here to Email Tomb_Raider_Nut     Edit/Delete Message   Reply w/Quote
The TRLE FAQ and Community page (link at the top) will give you links to websites and tools you can download to expand the use of the LE.

BTW welcome to the forum!

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[This message has been edited by Tomb_Raider_Nut (edited 05-31-2002).]

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Netslider
Member

Posts: 699
From:Entroncamento, Portugal
Registered: Feb 2001

posted 06-01-2002 03:22 AM     Click Here to See the Profile for Netslider   Click Here to Email Netslider     Edit/Delete Message   Reply w/Quote
You can also try the TRLE search engine by TRWad.

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Keep visiting Tomb Raider Level Editing:

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Driber_IF
Moderator

Posts: 3855
From:Den Haag, The Netherlands
Registered: Apr 2001

posted 06-01-2002 09:13 AM     Click Here to See the Profile for Driber_IF     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Tomb_Raider_Nut:
The TRLE FAQ and Community page (link at the top) will give you links to websites and tools you can download to expand the use of the LE.

sorry, but the link at the top isn't working properly atm
add this one to your favorites: http://trlefaq.cjb.net

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CROFT-CENTRAL
Junior Member

Posts: 20
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posted 06-09-2002 05:37 PM     Click Here to See the Profile for CROFT-CENTRAL   Click Here to Email CROFT-CENTRAL     Edit/Delete Message   Reply w/Quote
thanx - but are these resources compatible with the new tr-le version?

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TREEBLE
Member

Posts: 453
From: Wolves lair
Registered: May 2001

posted 06-09-2002 06:29 PM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
What do you mean by "new tr-le version"??

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noangel
Member

Posts: 121
From:buenos aires, argentina
Registered: Aug 2001

posted 06-09-2002 07:10 PM     Click Here to See the Profile for noangel   Click Here to Email noangel     Edit/Delete Message   Reply w/Quote
welcome to the forum

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CROFT-CENTRAL
Junior Member

Posts: 20
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Registered: May 2002

posted 06-16-2002 05:03 PM     Click Here to See the Profile for CROFT-CENTRAL   Click Here to Email CROFT-CENTRAL     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by TREEBLE:
What do you mean by "new tr-le version"??

What i meant was the next version of 'tr-le' that will accompany tr#6-aod in its cdrom case.

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TREEBLE
Member

Posts: 453
From: Wolves lair
Registered: May 2001

posted 06-16-2002 05:11 PM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
Well, of course none of the resources are compatible, not only because the engines are completely different but as well as nobody knows how the programs shall be coded at that time... and we don't even know if we're going to get a AOD LE.

But, why to imagine in tomorrow if we still have today? TR6 only in November!

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LarzBritsh
Member

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From:LA, CA, USA
Registered: Apr 2002

posted 06-16-2002 08:53 PM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
Why would you ask for tools when the "supposed" AOD LE isn't even released? We need to study the engine and scripts to make new tools.

And it is extremely unliking that AOD will have the LE. The only reason TRC included the LE was because it was a short game and Core needed to give us an incentive to buy it. They have all the incentive they need to sell AOD.

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SF-49er
Member

Posts: 97
From:Candlestick Park
Registered: Nov 2001

posted 06-23-2002 05:45 PM     Click Here to See the Profile for SF-49er   Click Here to Email SF-49er     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by LarzBritsh:
And it is [b]extremely unliking that AOD will have the LE. The only reason TRC included the LE was because it was a short game and Core needed to give us an incentive to buy it. [/B]

I heard on this site that a new LE was being developed! So you obviously havent been paying attention.
As for TRC being a short game, then how come it took up most of its cd space whereas games TR1-3 took up less than half theirs, but didnt come with a LE.

?

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LarzBritsh
Member

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From:LA, CA, USA
Registered: Apr 2002

posted 06-23-2002 05:54 PM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by SF-49er:
I heard on this site that a new LE was being developed! So you obviously havent been paying attention.
As for TRC being a short game, then how come it took up most of its cd space whereas games TR1-3 took up less than half theirs, but didnt come with a LE.

?



Of course a new LE needs to be developed. How else would they make AOD. That doesn't mean that it will be released, but...it may happen. If it does, i'll be very surprised.

TRC was a short game nonetheless, it took up more cd space because the engine is more advanced and more objects, and cutscenes were used. Not to mention more advanced fmvs, the extra concept art(when you finish with all secrets, and music.

I can tell that my idea that the AOD LE will not be released, is making me unpopular, but it's my opinion. Can you please point me to the site about the AOD LE, im curious too.

[This message has been edited by LarzBritsh (edited 06-23-2002).]

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TREEBLE
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From: Wolves lair
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posted 06-23-2002 06:03 PM     Click Here to See the Profile for TREEBLE   Click Here to Email TREEBLE     Edit/Delete Message   Reply w/Quote
There are a LOT of FMVs in TRC, that explains the size of the disk.

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Nigel1985
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From:England
Registered: Feb 2001

posted 06-24-2002 08:51 PM     Click Here to See the Profile for Nigel1985   Click Here to Email Nigel1985     Edit/Delete Message   Reply w/Quote
they wont release the AOD LE, its more costly to release and I also heared that is used maya which isnt cheap...hope that made sense

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Cyprus Studios

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LarzBritsh
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Posts: 777
From:LA, CA, USA
Registered: Apr 2002

posted 06-24-2002 09:23 PM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Nigel1985:
they wont release the AOD LE, its more costly to release and I also heared that is used maya which isnt cheap...hope that made sense


Finally! Someone who agrees with me. Im a person who thinks realisticly, so that's why i don't think the AOD LE will be released anytime soon. SF-49er seems to have "evidence" that the AOD LE will be released, but i have yet to recieve the url to that site. I would be shocked if the AOD is released, but i can dream...

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SF-49er
Member

Posts: 97
From:Candlestick Park
Registered: Nov 2001

posted 06-30-2002 06:41 PM     Click Here to See the Profile for SF-49er   Click Here to Email SF-49er     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by LarzBritsh:
Of course a new LE needs to be developed. How else would they make AOD. Can you please point me to the site about the AOD LE, im curious too.

Is this guy saying that Core use a LE to make their TR games,huh!

No way, the LE prog is for consumers not programmers.!

as for the site url with aod-le info, your currently looking at it!

whatever next!

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http://www.tombraiderchronicles.com/cgi-bin/ultimatebb.cgi

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LarzBritsh
Member

Posts: 777
From:LA, CA, USA
Registered: Apr 2002

posted 07-01-2002 08:09 PM     Click Here to See the Profile for LarzBritsh   Click Here to Email LarzBritsh     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by SF-49er:
Is this guy saying that Core use a LE to make their TR games,huh!

No way, the LE prog is for consumers not programmers.!

as for the site url with aod-le info, your currently looking at it!

whatever next!



Nope, a LE is used to make levels by both progammers and consumers.

If you don't believe me: http://extra.gamespot.co.uk/pc.gamespot/features/tlr_uk/03.html

Progammers and creators of the game use the same LE as us, but they have more tools on their hands like cutscene editors.


I don't pay attention? Look at my post count and look at yours!

[This message has been edited by LarzBritsh (edited 07-02-2002).]

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Thunderstruck!
Junior Member

Posts: 5
From: somewhere over the rainbow...
Registered: Jun 2002

posted 07-07-2002 08:15 PM     Click Here to See the Profile for Thunderstruck!   Click Here to Email Thunderstruck!     Edit/Delete Message   Reply w/Quote
What is a 'cutscene' ?

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