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Author Topic:   Level editor help please : - )
snickrep
Member

Posts: 340
From:Vero Beach, Florida , USA
Registered: Nov 2001

posted 06-27-2002 01:50 PM     Click Here to See the Profile for snickrep   Click Here to Email snickrep     Edit/Delete Message   Reply w/Quote
How do I make it were lara has to pull 2 switches to make a door open?

How do I make red volumetric FX fog?

and the last thing is how do I make a good fly by in my level?

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seven125
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Posts: 223
From:Austria
Registered: Jan 2001

posted 06-27-2002 01:55 PM     Click Here to See the Profile for seven125     Edit/Delete Message   Reply w/Quote
It's all in the manual!

Just have a look!

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snickrep
Member

Posts: 340
From:Vero Beach, Florida , USA
Registered: Nov 2001

posted 06-27-2002 02:04 PM     Click Here to See the Profile for snickrep   Click Here to Email snickrep     Edit/Delete Message   Reply w/Quote
well the manual sucks Every time I do what it says, it never works. But when someone explains it in the tomb raider level editor forum, I always get it right. Oh and the tomb raider level editor forum is for help right?

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seven125
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Posts: 223
From:Austria
Registered: Jan 2001

posted 06-27-2002 02:12 PM     Click Here to See the Profile for seven125     Edit/Delete Message   Reply w/Quote
Ok!

The switch question:

First place the door and then two triggers for it on the places where you want the switches to be later.

Now place the switches you want on the same field you placed the door triggers.

The next step is to place the trigger for each switch exactly on the same square again (where you placed the switches and the door trigger)(for each switch one on the same square it is)

Now select the first switch trigger and open it's properties) by lcicking on the white line where trigger etc. is underneath the 2d map of the recent room)

There you first have to set the triger type to switch (because it's a switch trigger).

Now click on the numbers whitch you also find in the trigger properties field (they go from "1" to "5"). Let's click the "1" and the "2" button" (They now should look a little bit different)

Now do the same thing for the other switch trigger but here you click the numbers "3" "4" and "5".

Now it should work.

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aktrekker
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Posts: 1168
From:WA, USA
Registered: Apr 2001

posted 06-28-2002 10:10 AM     Click Here to See the Profile for aktrekker     Edit/Delete Message   Reply w/Quote
The fog uses a flip effect trigger.
First, put fog bulbs in the level where you want the fog. Fog bulbs are found on the Effects menu.
Next, put a flip effect trigger where you want the fog to be turned on. You can put it right under Lara to have it there from the start.
On the trigger window, set Trigger to Flipeffect. In the box next to that type in 28 and press enter. In the timer box, type in a value to set the color of the fog, then press enter. The colors are listed on page 97 of the manual.
You can set the thickness of the fog by selecting the fog bulb (so it turns red), click Lighting, and change the RGB for the fog bulb. Higher values make thicker fog.

When the Flipeffect is triggered, all fog bulbs in the level will turn on.

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noangel
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Posts: 115
From:buenos aires, argentina
Registered: Aug 2001

posted 06-28-2002 03:12 PM     Click Here to See the Profile for noangel   Click Here to Email noangel     Edit/Delete Message   Reply w/Quote
ok!
+ first put the fly by cameras in the order you like;

+ then aim each one of them presing alt+directional arrow, press alt+shift to make it rotate faster

+ now, select them one by one and put the same seq nunber to all of them;

+ then select them again and put to the first num:0 to the second num:1 and so on, always begin by zero;

+ put the speed you like to each one of them, 1 slow, 2 medium, 3 fast it's up to you!

+ For the first one you must press 9, 6, and 10 disabling lara's move, and so on, press also 0 if you don't want the sequence begining where lara is;

+ For the last one press 8 and enter 150 in the timer field;

If you want a camera to activate a heavy trigger under it you have to press 14

I hope I were some help, this is ecxactly what I do and it works for me, doing the first fly by could be quite frustating if you miss some numbers

good luck!

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