This page was last updated on: January 28th, 2003
Maintained by TREEBLE (aka Lucas).

trleprj

 

? Welcome. ?

This is a Tomb Raider Level Editor (TRLE) level that will feature ideas from many level builders of the TRLE community. It is being built since a long time ago (October 2001), and the project is still growing.... and will keep growing. J

In this page you can see some screenshots of member's rooms, not all of them though, and you can also see how the project is going. On this page, you will also find the rules that these builders are following.

This page should be updated every time the project file is updated.
You also can check
this thread at the EIDOS TRLE Forums for more info on this project, and you can also check the load screen of the level by clicking here (created by El Diablo).

A page with all the threads already posted on this project is being kept by KingSpyder, you should
check it out if you're looking for more info.

Thanks.
-- TREEBLE

 

? What is it about? ?

Since December 2000, when Tomb Raider Chronicles together with a Tomb Raider Level Editor came out, every TR fan started immediatly to build their own levels. By that time, only a few sets of objects were available and along the time custom tools appeared, and now there are more than 800 released levels.

Many members of this project (listed in the chart to the right) have made their own levels but some of these level designers didn't release their levels. When the level is ready, we will give away a listing with every level each of these guys released.

Data had the idea of making a level featuring the rooms of several builders. It was a success. There were a lot of members asking to join the level. Even though there were a lot of members who had to drop out, there were still members who couldn't take part in the project.

Also, due to some personal issues, Data had to gave up, which would cause the project to be canceled. I wouldn't like to see that, as I knew there would be a lot of effort put into the level - and I wasn't wrong! I then asked for the project file and I became the leader. So far, the project has greatly designed rooms, even though they're not completely ready!

 

? The Rules. ?

Stage 1: Designing the Room

  • Each person will create a room (stacking is allowed up to three rooms). Maximum size allowed: 20x20.
  • Each room will be connected to the next room via a one tile 4 click room. Each member will add one where they want their room to be connected to the next member.
  • All rooms will be completed one by one by each member in turn (see list) and then sent on via e-mail to me (TREEBLE).
  • This is for fun, each room will be totally individual in its design. You don't have to follow anyone else's design.
  • Each member will have a deadline of a week to build his/her room and then send it back to me.

Stage 2: Textures, lights, objects and triggers.

  • Members will use the ORIGINAL tut1text.tga for textures and the tut1.wad for the objects. These files are available for download here: WAD + TGA.
  • ARG errors will be found. I am pretty sure. However, when the project comes to you, select the files tut1text.tga inside your maps\tut1\ folder or wherever it is on your PC.
  • NO modifications are allowed on to the current project, except for segmenting walls for textures. If you need to modify a room, please notify us. You can't resize your rooms, though.
  • Each member will texture his/her tile block.
  • Each member can place up to 9 moveable objects in their rooms. The counter will increase in the information box on the LE. Attention: static objects are FREE for use. Just watch the movable counter in the info box. It just can't go over 9 numbers above what it was before!
  • Each member can place one audio trigger in their room.
  • Up to three fixed cameras, and flyby cameras only when they are extremely needed (in this case, only one camera sequence, with 6 cameras max).
  • Don't use a modified tut1.wad, otherwise, your room might have 'butts' when it's on the other PCs. Use the one offered for download above (it's exactly the same that came with TRLE CD). Also note that this is not the real wad, as it still contains the standard outfit.
  • We will use ALL the puzzle items available on tut1.wad. They were randomly selected in a draw. These objects do NOT count in the 9 limit (it means the below members will have 10-11* movables in their rooms).
    Lara object: Data
    Puzzle Item 3 (Cartouche): Sick Puppy + Von Croy (pieces) | El Diablo (puzzle hole)
    Puzzle Item 5 (Eye Of Horus): Seth + noangel (pieces) | TREEBLE (puzzle hole)
    Puzzle Item 6 (Hand Of Sirius): eTux (item) | KingSpyder (puzzle hole)
    Puzzle Item 8 (Hand of Orion): GeckoKid (item) | AL_COLLOT (puzzle hole)
    Secret 1: Apollo
    Secret 2: DriberBallZ
    Secret 3: Netslider
    The members above pointed can't place weapons on their rooms - but, yes, they can place ammo. I will keep control of which weapons were already used, so we will easily avoid repeated weapons. If any member don't want to host in it's room the object selected, a new draw will be made.
    Also, only three secrets - placed by the members pointed above.
    If a member doesn't need such objects, please get in touch as soon as possible so it may go to someone else.
    * Only the people who will have the puzzle holes will have 11 objects (both puzzle hole and its door don't count in these cases).
  • Levers and doors are free for use (however they count in the 9 objects limit).
  • You can NOT place an object on your room that is triggered on another member's room. But, it can indeed be in a tile block near your room.
  • TEST your room. Without cheating. When it's ready, the members will play it to be sure it's totally playable.
  • Each member will make the final work on their room in order (list above). Every time it's ready, the updated project shall be sent back to me.
  • If you're in doubt or would like to ask something that was not mentioned in the above lines, please get in touch either by e-mail or the thread pointed at the beginning of this page.

    ? Members List. ?

    Below is a list of all the members that participated in this level. They all signed up when the project started, and there were members who gave up, or couldn’t build due to personal problems, and in place of those, new members joined us.

     

    [ Member ]

    [ Status ]

    01.

    Data

    (all done)

    02.

    Kiopo

    (all done)

    03.

    DJ Tech

    (all done)

    04.

    The Sage Of Time

    (finished by Seth)

    05.

    Geckokid

    (all done)

    06.

    zozo

    (all done)

    07.

    Sick Puppy

    (all done)

    08.

    AL_COLLOT

    (all done)

    09.

    Michael P

    (all done)

    10.

    Apollo

    (all done)

    11.

    Suzie Croft

    (all done)

    12.

    DriberBallZ

    (all done)

    13.

    Seth

    (all done)

    14.

    Brad Casali

    [[ skipped ]]

    15.

    Von Croy

    (all done)

    16.

    El Diablo

    (all done)

    17.

    jeffrey van oort

    (all done)

    18.

    eTux

    (all done)

    19.

    LeeO

    GeckoKid will finish his rooms.

    20.

    Netslider

    (all done)

    21.

    noangel

    (in progress - Feb|04)

    22.

    KingSpyder

     

    23.

    TREEBLE

     

    outfit:

    LarzBritsh

    (currently working on the outfit)

    credits:

    Geckokid

    (planning)

    Note: skipped members (teal lines) will do their parts whenever they show up. If the level is ready and we have no news from them, their rooms will be done by other members, but if they appear later, we might release a revised version containing their work.

    Note 2: the members in the grey lines no longer work on this project. They left it due to personal issues and we shall respect it. As you can see, there's already people to work on those rooms so no worries there.


    ? Screenshots. ?

    Now you already know how is the work so far on this level, you can have a look at these screenshots of Data’s rooms. The texturization was just for testing.

    Data 01

    Data 02

    Data 03

    GeckoKid has finished his rooms, and in the screenshot below you can see his room, which for sure is a highlight on the level!

    GeckoKid 01



    ? Download it here! ?