| Author |
Topic: The jeep - making custom cars,
etc. |
Raider Of
Tombs' Clone Member
Posts: 54 From:The mining ship Red Dwarf Registered: Oct
2001 |
posted 11-03-2001 04:50 PM
I can't get the jeep to work! I tried adding it to the tut1 wad with
TRWEST, but it didn't work, it was a jumble of statues and stuff.
Can someone give me step-by-step instructions on how to do this?
I want to make the bandit from Final Fantasy the movie, so please
respond so I can get going!
This one's mine, boys!
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psiko Member
Posts: 636 From:Rome Registered: Mar 2001 |
posted 11-03-2001 09:54 PM
from the jeepchas.tr4 put in tut1.wad the jeep itself, the vehicle
extra and the puzzleitem 1
then add this line to the script:
Puzzle= 1,XXXXXX, $0008,$0400,$2000,$3000,$4000,$0002
where XXXXXX is the name you give to the ignition key.
Put XXXXXXX in english.txt too.
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Ultimate.Reality Junior Member
Posts: 19 From:brahman Registered: Oct 2001 |
posted 11-03-2001 10:02 PM
WOW, that car would look really nice, but you sure you can make such
a complicated model? anywayz, psiko is right, you need the key first
------------------ do you want an AD for YOUR SITE, in YOUR LEVEL'S
SCENERY? THEN CLICK HERE ;)
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psiko Member
Posts: 636 From:Rome Registered: Mar 2001 |
posted 11-03-2001 10:33 PM
ultimate reality, have a look here: http://digilander.iol.it/psikoTEP/Cotw/lara-macchina1-rid.jpg
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Raider Of
Tombs' Clone Member
Posts: 54 From:The mining ship Red Dwarf Registered: Oct
2001 |
posted 11-04-2001 06:17 AM
It doesn't work because when I output the wad, it changes the jeep
to a jumble of objects. I need step-by-step instructions!
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Raider Of
Tombs' Clone Member
Posts: 54 From:The mining ship Red Dwarf Registered: Oct
2001 |
posted 11-04-2001 08:53 AM
Come on, guys - How do you get the jeep to work?
I did this:
- Downloaded kv5 from pwhirl's site
- Opened Karnak in trwest
- added the jeep, vehicle extra and puzzle 1
- saved the was
- opened room edit
- loaded karnak
- placed lara, the key, and the jeep
- outputted the level to karnak.tom
- compiled
- ran TR
I did not make any script changes yet because I just want to get
the jeep in there first. I am pretty sure the problem lies in the
outputting of the level to karnak.tom
Help me, Please!
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Ultimate.Reality Junior Member
Posts: 19 From:brahman Registered: Oct 2001 |
posted 11-04-2001 09:43 AM
yes, psiko, your go cart was the first vehicle ever made, i heard
raider: go HERE and go to the tutorial section with the
"filtering" of the wad with trwest tutorial.....i think that's why
your thing's crashing......
------------------ do you want an AD for YOUR SITE, in YOUR LEVEL'S
SCENERY? THEN CLICK HERE ;)
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Raider Of
Tombs' Clone Member
Posts: 54 From:The mining ship Red Dwarf Registered: Oct
2001 |
posted 11-04-2001 10:51 AM
Site's down, jliboy.
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Raider Of
Tombs' Clone Member
Posts: 54 From:The mining ship Red Dwarf Registered: Oct
2001 |
posted 11-04-2001 12:50 PM
I got it working! Thanks, guys!
only one problem - it won't let me edit it. I tried to edit
the tires first, and the wad crashed the editor, so I undid that and
edited the chassis, but it also crashed the editor. What can I do to
edit the jeep?
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Conan the
Barbarian Member
Posts: 394 From:Basingstoke, Hampshire, England Registered:
Aug 2001 |
posted 11-04-2001 01:17 PM
You need to export it to DXF and edit it in a CAD program then
import it
------------------
Conan the Barbarian email:
conanthebarbarian@ntlworld.com a.k.a. Ted
Swippet email:tswippet@hotmail.com
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Ultimate.Reality Junior Member
Posts: 19 From:brahman Registered: Oct 2001 |
posted 11-04-2001 01:17 PM
hehe, site's back up
what was the problem?
------------------ do you want an AD for YOUR SITE, in YOUR LEVEL'S
SCENERY? THEN CLICK HERE ;)
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Raider Of
Tombs' Clone Member
Posts: 54 From:The mining ship Red Dwarf Registered: Oct
2001 |
posted 11-04-2001 02:20 PM
The problem was that I was oputputting to a karnak file not in the
trle folder. Conan, what do you think I am doing??? I made a custom
chassis (chassis.dxf) and imported it over the old one. Doing this,
however, causes room edit to crash when I load objects.
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