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Author
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Topic: TRLE Community Level (Part II)
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TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-04-2002 02:45 PM
http://www.kingspyder.com/trleproject/ --- RULES Stage 1 : Designing the room
- Each person will create a room (stacking is allowed up to three rooms). Maximum size allowed: 20x20*¹.
- Each room will be connected to the next room via a one tile 4 click room. Each member will add one where they want their room to be connected to the next member.
- All rooms will be completed one by one by each member in turn (see list) and then sent on via e-mail to me (TREEBLE).
- This is for fun, each room will be totally individual in its design. You don't have to follow anyone else's design.
- Each member will have a deadline of a week to build his/her room and then send it back to me.
- NO WADS OR TEXTURES WILL BE REQUIRED AT THE ROOM CREATION STAGE, HOWEVER, EACH PERSON WILL BE ABLE TO TEXTURE HIS/HER OWN ROOM WHEN THE TIME COMES. (if you test your room with textures, be sure to CLOSE the editor before loading up the original poject again).
*¹ be sure to read later posts to know why the size limit changed. Thanks If you need to test your room, save it first without any objects or textures and save it as a separate test PRJ and then texture and add objects, and then output the wad to test it. If there are any problems you can then load the original back in to change the errors, then test it again using the same procedure. This way when the time comes to send the PRJ back to me, it will still not contain any textures/objects. TRLE Community Level stages: 1) Designing the room. (68%) 2) Textures and lights placement. (0%) 3) Objects and triggers placement. (0%) This means that the project will be three times with each member of the project.
The next stages rules will be posted only when we achieve the next stages. Project started on: October 16th, 2001 Project finished on: **not finished yet** MEMBERS LIST: 01. Data (room built) 02. Kiopo (room built) 03. DJTch7 (room built) 04. Sage Of Time (room built) 05. Geckokid (room built) 06. zaher0001 (room built) 07. TrueRaider (room built) 08. AL_COLLOT (room built) 09. Michael P (room built) 10. Alexis Rombaut (room built) 11. Suzie Croft (room built) 12. Driber_IF (room built) 13. Seth (room built) 14. Brad Casali (room built) 15. Von Croy (room built) 16. hteS (room built) 17. jeffrey van oort (room built) 18. Jantje (deadline June 12th) 19. KingSpyder 20. eTux 21. the_last_frustration 22. djbrighty 23. LeeO 24. Netslider 25. TREEBLE
Outfit designer: tommy tomb raider Previous topics: Part 1-) 000035.html ---/--- These are quotes from the previous thread. quote: Originally posted by Kiopo: Did i miss something... lol If you deleted my room i'll beat you with a candy bar, and then viciously attack you with a spoon. That room took me a whole 10 minutes to make  If you still want me to texture it i'd be happy to, but if you have deleted it you will still be attacked by a spoon.
I take that as you are still in, Kiopo. No, your room wasn't deleted, but it almost was ... 
quote: Originally posted by Suzie Croft: Treeb, I emailed you my room. Sorry it's so late, but have had various probs, which I explained in the email.. 
Ok Suzie. I also delayed it a bit due to school and my job. No problems this time 
quote: Originally posted by tomb raider fan: Is there gonna be a demo released? When will the full version be realeased?
Probably no demos, and the full version will depend on everyone. Maybe about September 2002. I am expecting to get it ready before Tomb Raider: The Angel Of Darkness.
quote: Originally posted by jeffrey van oort: Who has the project now?
Check the members list, it will always have updated info about the project.
[This message has been edited by TREEBLE (edited 06-05-2002).] IP: Logged |
Driber_IF Moderator Posts: 3750 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 04-05-2002 04:41 AM
project receivedI've had a look at the proceedings of the rooms and I wish to point out that we have to be careful not to build our rooms too high in reference to the maximal ceiling height. When the ceiling of a room exceeds 128, the project will begin to bug. The Level Editor is not prepared for rooms higher than 128 clicks above ground level or rooms lower than 128 clicks below ground level, as there is 1 byte reserved for the floor and ceiling positions (-128 through 128 = 256 (8 bits)). I just though I pointed that out, before anyone accidentally exceeds this limit and is subjected to the painstakingly job of re-designing their rooms. Treeble, can you give me a reminder on how many objects each member may add in the objects-adding-stage? ------------------ If you can't have what you want, you have to want what you have! [This message has been edited by Driber_IF (edited 04-05-2002).] IP: Logged |
TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-05-2002 05:54 AM
I did not know about that limit, I will look the project to see if anyone made a room higher than 128.The number of objects is 9 each person. IP: Logged |
Driber_IF Moderator Posts: 3750 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 04-05-2002 06:21 AM
nobody made one higher than 128 yet, as the bug is *very* noticable the room goes all freaky like it's thousands of clicks highthe highest room up until now is 114, I just posted this as a precausion
[This message has been edited by Driber_IF (edited 04-05-2002).] IP: Logged |
Kiopo Member Posts: 1007 From:Liverpool, UK Registered: Jul 2001
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posted 04-05-2002 09:29 AM
Take it you guys have got an outfit in mind, which one you using?IP: Logged |
Driber_IF Moderator Posts: 3750 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 04-05-2002 10:17 AM
IIRC, tommy tomb raider was going to do the outfit but..... feel free to shoot me if I'm wrong  IP: Logged |
TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-05-2002 02:23 PM
Oh, how could I forget it! Tommy will do our outfit!!!  IP: Logged |
TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-06-2002 01:44 PM
What do you think about including your country name together with your name in the readme file?Like this: TREEBLE from Brazil... etc. etc. EDIT If you like the idea, post the country where you live.
[This message has been edited by TREEBLE (edited 04-06-2002).] IP: Logged |
eTux Member Posts: 1165 From:Valmiera, Latvia Registered: Jan 2002
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posted 04-06-2002 01:54 PM
It's not such a bad idea, but I think we could live without it aswell. eTux from Latvia A question - how much time does a member have to make his/her room? If it isn't much I hope the project reahes me before the end of June.
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TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-06-2002 01:59 PM
The deadline is one week, but there are members that made their work in two days... If a deadline was applied on the creation of the project, we probably would be on the second stage, as there were members who needed months to say: "sorry, I couldn't do it"  Just curious now, what will happen after June??  IP: Logged |
eTux Member Posts: 1165 From:Valmiera, Latvia Registered: Jan 2002
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posted 04-06-2002 02:05 PM
quote: Originally posted by TREEBLE: Just curious now, what will happen after June?? 
Oh, nothing special. Just will leave the country with a few friends for 5 days  even if the project reaches me in one of those days, I have time for it, just wanted to know. Creating a room wont take more than an hour for me.
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Alexis Rombaut Member Posts: 192 From:Belgium Registered: Jul 2001
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posted 04-06-2002 03:42 PM
Did you even you know that their is a limit how deep Lara can fall? In a level I created a very deep pit (~200 clicks), when I wanted to see how long she would fall (and scream), I noticed that Lara refused to enter the pit (an invisible wall held her back). I had to meake the pit less deep to make her able to jump in it.------------------ Visit my site at: http://users.skynet.be/Alexis.Rombaut/index.htm IP: Logged |
TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-06-2002 04:37 PM
Well, that's what shall happen with rooms lower than 128 clicks...IP: Logged |
Suzie Croft Member Posts: 473 From:nowhere you wanna know about Registered: Jul 2001
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posted 04-07-2002 09:25 AM
Sounds ok to me - Suzie Croft, UK ------------------
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Driber_IF Moderator Posts: 3750 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 04-09-2002 12:21 PM
I'm gain Driber_IF - The NetherlandsMy rooms are done, check your mail TREEBLE  IP: Logged |
GeckoKid Member Posts: 678 From:Hong Kong Registered: Jul 2001
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posted 04-09-2002 10:54 PM
GeckoKid is from Hong Kong SARIP: Logged |
TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-10-2002 03:30 PM
Driber, please check your e-mailIP: Logged |
Driber_IF Moderator Posts: 3750 From:Den Haag, The Netherlands Registered: Apr 2001
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posted 04-13-2002 05:29 AM
checked and repliedIP: Logged |
jeffrey van oort Member Posts: 958 From:Monkey Island Registered: Jun 2001
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posted 04-13-2002 12:15 PM
can you make water rooms as well? Because I've got great Idea's. I found out how to use the electric death square. It's really funny, uderwater the whole water turns to blue and lara is suddenly death. And how many rooms can you use again?IP: Logged |
TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-13-2002 05:23 PM
quote: Originally posted by jeffrey van oort: can you make water rooms as well? Because I've got great Idea's. I found out how to use the electric death square. It's really funny, uderwater the whole water turns to blue and lara is suddenly death. And how many rooms can you use again?
Yes, you can do water rooms. You can make a room stacking up to three rooms. No horizontal doors are allowed. So, let me guess, you won't reveal the secret before the level is ready... right?  Seth was e-mailed with the project. His deadline closes on April 20th.
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Suzie Croft Member Posts: 473 From:nowhere you wanna know about Registered: Jul 2001
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posted 04-15-2002 12:40 PM
What is an electric death square?------------------
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TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-15-2002 04:35 PM
I think he means to the same way that we kill Sophia in TR3.IP: Logged |
KingSpyder Member Posts: 247 From:Pittsville MD USA Registered: Feb 2001
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posted 04-17-2002 12:23 AM
Okay, it's been nearly two months since I said I'd do this but, better late than never!  You can now find the TRLE Community Level / Forum Project Web Page at: http://home.bwave.com/kingspyder/trleproject/index.html The purpose of this page is to keep the "outside world" up to date on what's going on in our little project. This will also allow us to refer any newcomers to the details of the project without having to repost it every time. Please let me know if there are any errors or omissions. Also, please read this forum page: 000922.html and please help if you can!
------------------ KingSpyder KingSpyder@thefreesite.com KingSpyder's World The Doctor Who Transcripts Project The Original Tomb Raider Conversion Project The Dark! Your Source For Video Tape Labels! IP: Logged |
TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-21-2002 08:42 AM
Ok, a rule has just changed. The size limit was ignored by me in the beggining. Suzie made bigger rooms then I asked Suzie to re-do her rooms, she did. Sorry Suzie. Driber_IF made great rooms but off limits. He refused to do it, simply because the error was mine. He is correct. Seth just sent me a project with bigger rooms than the allowed. I told him, but I didn't want him to change them because that would be a lot more work! So I guess that I will change that rule. I just want to remember that if you make huge rooms, your rooms will be problematic on the level. But, if you don't mind, then go ahead. I am sorry for all the previous members who were thinking big and made very small rooms due to the rule. Sorry  From now on, members are allowed to make rooms big as 20x20. If the horizon break in your room, blame on you!  As for project update, well today is already April 21st, I know, but Seth had problems with his editor. He sent the project, but he forgot to add the connect room to the next member. I am waiting for a new project with his rooms. Thanks, and sorry once again  -- TREEBLE
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TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-21-2002 03:01 PM
Brad Casali was just e-mailed.IP: Logged |
KingSpyder Member Posts: 247 From:Pittsville MD USA Registered: Feb 2001
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posted 04-21-2002 08:21 PM
To Treeble: I could have sworn you had that on there before.... Or, maybe it was in the e-mail you sent.... Anyway, anyone can make mistakes and I'm sure (hope) that noone will be too upset about it.To All: The Forum Project Page has been updated with this new info.
------------------ KingSpyder KingSpyder@thefreesite.com KingSpyder@bwave.com KingSpyder's World The Doctor Who Transcripts Project The Original Tomb Raider Conversion Project The Dark! Your Source For Video Tape Labels! TRLE Community Level / Forum Project IP: Logged |
jeffrey van oort Member Posts: 958 From:Monkey Island Registered: Jun 2001
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posted 04-22-2002 10:57 AM
So you may use self created objects??IP: Logged |
TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-22-2002 02:10 PM
quote: Originally posted by jeffrey van oort: So you may use self created objects??
We will use the standard tut1 wad, and the only change made to the it will be the outfit that tommy will do. By the way, which object do you want to put in the level, as you have been asking this same question for ages??? @KingSpyder Currently I am at my work, but later I will e-mail you some pages I have about the project  Thanks for giving your time to a page to this project IP: Logged |
KingSpyder Member Posts: 247 From:Pittsville MD USA Registered: Feb 2001
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posted 04-23-2002 08:19 AM
quote: Originally posted by TREEBLE: We will use the standard tut1 wad, and the only change made to the it will be the outfit that tommy will do.
Humm... Seems I'm missing the complete set of rules. I'm sure each stage was completely covered at one time.... Did you send me this by any chance? Or, was this on a forum page that I missed? quote: @KingSpyder Currently I am at my work, but later I will e-mail you some pages I have about the project  Thanks for giving your time to a page to this project
Recieved and downloading. I'll go through it and make any updates needed (alot, I'm sure ). I'll post when it's all added. BTW, my domain is ready! Now I just have to wait for the host to get their act together and get it routed to my site! I *should* hear something from them this week, but that's not garanteed. (Edit) You're welcome!  ------------------ KingSpyder KingSpyder@thefreesite.com KingSpyder@bwave.com KingSpyder's World The Doctor Who Transcripts Project The Original Tomb Raider Conversion Project The Dark! Your Source For Video Tape Labels! TRLE Community Level / Forum Project [This message has been edited by KingSpyder (edited 04-23-2002).] IP: Logged |
TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-27-2002 04:49 PM
quote: Originally posted by KingSpyder: Humm... Seems I'm missing the complete set of rules. I'm sure each stage was completely covered at one time.... Did you send me this by any chance? Or, was this on a forum page that I missed?
No, you are not missing anything. We just mentioned that we will use the original (suplied with TRLE disk) tut1 tga and tut1 wad, so we can keep the project simple. The real rules were not created yet, and will only be when time comes. Only one thing is sure. The tut1.wad file will be suplied in the level package as it will contain an outfit that tommy will do, but the objects in the wad itself will be the same as in the original one. Currently designing: djbrighty (deadline: May 5th)
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GeckoKid Member Posts: 678 From:Hong Kong Registered: Jul 2001
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posted 04-27-2002 07:42 PM
you know what: i was shocked when I see the 20x20 thingy!!!  ------------------ GeckoKid Interactive my ICQ UIN: 20984785 my MSN: geckokidinteractive@hotmail.com IP: Logged |
Suzie Croft Member Posts: 473 From:nowhere you wanna know about Registered: Jul 2001
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posted 04-28-2002 07:08 AM
*growls at the new rule**still, will not say anything, if only to be diplomatic* ------------------
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jeffrey van oort Member Posts: 958 From:Monkey Island Registered: Jun 2001
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posted 04-28-2002 07:17 AM
quote: Originally posted by TREEBLE: By the way, which object do you want to put in the level, as you have been asking this same question for ages???
Well, I was planning to add some kewl guns and the blinking light.
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TREEBLE Member Posts: 405 From: Wolves lair Registered: May 2001
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posted 04-28-2002 08:53 AM
So I guess you will have to get these "kewl guns" and the "blinking object" to your own level.And Suzie, sorry. I knew you would be the most upset person, but well... IP: Logged |
just/n Member Posts: 191 From:CT, USA Registered: Jan 2002
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posted 04-28-2002 09:37 AM
hmm...*starts to wonder about that 6-room warewolf statue made for Treeble* IP: Logged |